15 Jobs für Character Artist
Stellenangebote Character Artist Jobs
Job am 08.04.2026 bei Jooble gefunden
Side
• Berlin Berlin, DE
[. .. ] client proposals are developed, we will review candidates from this pool and contact those who most closely align with the specific requirements of the co-development opportunity. As [...]
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[...] a 3D Character Artist, you will play a key role in crafting high-quality characters that bring life and personality to our projects. This mid-level generalist role focuses on modeling, texturing, and optimizing character assets across a variety of styles for AAA-quality games on PC, console, mobile, and VR/ AR platforms. How [. .. ]
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Job am 15.04.2026 bei Neuvoo.com gefunden
bib International College
• North Rhine- Westphalia Bergisch Gladbach
[. .. ] die Charaktere und die Umgebung eines Spiels. Alles, was wir später vom Spiel oder der Anwendung visuell sehen. Dabei kannst du dich auf 2D oder 3D Visualisierung [...]
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[...] spezialisieren: Als Game Artist 2D konstruierst du Konzeptzeichnungen (Concept-Art) und produzierst die Grafiken, die visuellen Elemente. Im Fachgebiet 3D erstellst du dreidimensionale Modelle aller Objekte und Lebewesen, die in der Spielewelt vorkommen. Hier spezialisierst du dich später entweder auf die Disziplin Environment Design (Umgebung deines Spiels) oder Character Design. Als 2D-Artist (m/w/d) gestaltest und produzierst du unter Berücksichtigung technischer und künstlerischer Aspekte die Grafiken, die für die Spiele benötigt werden. So wirst du zum Schöpfer neuer Welten. Neben der Spielumgebung gehören die Figuren und alle sonstigen Objekte, die im Spiel zu finden sind, dazu. Dabei [. .. ]
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Job am 11.04.2026 bei Jooble gefunden
Edin Games
• Hamburg Hamburg, DE
[. .. ] a unified art style and help define the visual identity of Battle of Edin. Requirements: Strong portfolio showing stylized 2D art (cartoon, mobile, Clash-style) . Experience with [...]
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[...] isometric sprites, character animation, and game-ready assets. Proficient in Photoshop, Procreate, Krita, or similar tools. Good communication skills and ability to work on a small, focused team. Nice to Have: Experience with Spine, Dragon Bones, or other 2D animation tools. Experience working on mobile strategy games. Location: Remote or On-site (Germany) [. .. ]
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Job am 08.04.2026 bei Jooble gefunden
Side
• Berlin Berlin, DE
[. .. ] application ensures that you will be part of our ongoing talent review for upcoming roles. Only resumes submitted in English will be considered. Key Responsibilities Create detailed [...]
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[...] and visually striking character concept art, including clothing, accessories, and other character elements. Collaborate closely with art leads, 3D artists, and game designers to ensure character designs align with the projects creative vision and gameplay requirements. Generate character designs across a variety of styles, from realistic to stylized, depending on the project needs. Develop [. .. ] to guide asset production. Participate in regular feedback sessions, iterating on designs based on team and client input. Requirements Experience : 3+ years of professional experience as a Character Concept Artist in the video game industry. Demonstrated contribution to at least one shipped title on PC, console, mobile, or VR/ AR. Technical Skills : Proficiency with industry-standard tools such as Photoshop, Procreate, or equivalent software. Strong understanding of anatomy, proportion, and character design principles. Ability to design characters with attention [. .. ]
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Job am 08.04.2026 bei Jooble gefunden
DECK 13 Interactive GmbH
• Regierungsbezirk Darmstadt; Hessen Frankfurt am Main, DE
Jobticket
[. .. ] for their rich worlds and immersive gameplay. But we believe the best games are still ahead of us, and thats where you come in. Your Quest: As [...]
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[...] our Senior Lighting Artist (f/m/x) , youll play a key role in shaping the visual atmosphere and mood of our game worlds. You ll collaborate with a diverse and talented team to craft immersive and stunning lighting that enhances gameplay and storytelling. Create dramatic and atmospheric lighting where focus is on conveying [. .. ] holistic visuals and consistency across the levels Optimize Performance: Balance visual quality with performance considerations, ensuring efficient lighting solutions within engine constraints Collaborate Across Teams: Work closely with environment artists, character artists, VFX artists, game designers, and programmers to bring your ideas to life within deadlines Communicate Document: help document lighting pipeline to ensure alignment and consistency across the team Your Toolkit: We value your skills and potential as much as your experience. If you see yourself thriving in this role [. .. ]
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Job am 08.04.2026 bei Jooble gefunden
Pixomondo
• Region Stuttgart, Württemberg; Regierungsbezirk Stuttgart; Württemberg Stuttgart, DE
Pixomondo is seeking a highly skilled and experienced FX/ CFX
Artist to join our talented European team. As a CFX Artist, you will have the opportunity to work on exciting [...]
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[...] film and television projects and contribute your skills to the creation of realistic and captivating characters and creatures. If you have a passion for pushing the boundaries of visual storytelling and [. .. ] of 3 years of professional experience as a CFX Artist in the visual effects industry, with a focus on film and television projects. Strong portfolio demonstrating a deep understanding of character effects and their integration into visual storytelling. Proficient in industry-standard software such as Maya, Houdini, ZBrush, and other related tools used in character effects. Extensive knowledge of simulation techniques for cloth, hair, fur, muscle, skin, and other character-related effects. Solid understanding of physics, anatomy, and motion principles, with [. .. ]
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Job am 21.04.2026 bei Jobleads gefunden
• Berlin
We are looking for a skilled and collaborative Technical
Artist to join Black Ember Games in Berlin. This hybrid position requires a minimum of 3 days per week in our [...]
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[...] Berlin office. You are someone who sees the seams between art and engineering not as friction, but as opportunity. You think visually and reason technically, and you find genuine satisfaction [. .. ] workflows using tools such as PCG, Houdini, or equivalent systems Cross Discipline Collaboration Act as the primary technical resource for the art team, providing guidance, training, and handson support across character, environment, VFX, and lighting pipelines Partner closely with engineers to validate asset creation practices, monitor performance metrics, and ensure art and tech requirements are aligned Review and validate outsourced and thirdparty assets for technical compliance before integration Contribute to technical documentation and help build a culture of shared knowledge across [. .. ]
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Job am 29.03.2026 bei Jobleads gefunden
Senior Lighting Artist (f/m/x)
• Frankfurt, Hesse
Jobticket
[. .. ] holistic visuals and consistency across the levels Optimize Performance: Balance visual quality with performance considerations, ensuring efficient lighting solutions within engine constraints Collaborate Across Teams: Work closely [...]
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[...] with environment artists, character artists, VFX artists, game designers, and programmers to bring your ideas to life within deadlines Communicate Document: help document lighting pipeline to ensure alignment and consistency across the team As our Senior Lighting Artist (f/m/x) , youll play a key role in shaping the visual atmosphere and mood of our game worlds. Youll collaborate with a diverse and talented team to craft immersive and stunning lighting that enhances gameplay and storytelling. Your Toolkit: We value your skills and potential as much as [. .. ]
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Job am 29.03.2026 bei Jobleads gefunden
[. .. ] youre passionate about tackling difficult problems with direct and thoughtful communication and team first mentality, we may be the right place for you. About the Role As [...]
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[...] a Senior Technical Artist at Fortis Games, your mission is to bridge the gap between art and technology by developing efficient tools, optimizing asset pipelines, and ensuring seamless integration between art and engineering. You will be instrumental in developing and maintaining rigging systems, shader workflows, and automation tools, helping the art team create highquality [. .. ] pipelines for efficient asset creation and integration. Identify and communicate technical limitations and potential solutions for art assets and game systems. Responsible for developing and implementing rigging systems to support character and creature animation. Collaborate with other departments, such as engineering and design, to ensure consistency and quality across the game. Lead the development and maintenance of advanced shader systems for the game, optimizing them for performance on target platforms while maintaining high visual fidelity. What youll achieve Implement advanced rigging [. .. ]
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Job am 28.03.2026 bei Jobleads gefunden
Senior Lighting Artist (f/m/x)
• Frankfurt, Hesse
Jobticket
[. .. ] for their rich worlds and immersive gameplay. But we believe the best games are still ahead of us, and thats where you come in. Your Quest: As [...]
MEHR INFOS ZUM STELLENANGEBOT
[...] our Senior Lighting Artist (f/m/x) , youll play a key role in shaping the visual atmosphere and mood of our game worlds. Youll collaborate with a diverse and talented team to craft immersive and stunning lighting that enhances gameplay and storytelling. Create dramatic and atmospheric lighting where focus is on conveying mood [. .. ] holistic visuals and consistency across the levels Optimize Performance: Balance visual quality with performance considerations, ensuring efficient lighting solutions within engine constraints Collaborate Across Teams: Work closely with environment artists, character artists, VFX artists, game designers, and programmers to bring your ideas to life within deadlines Communicate Document: help document lighting pipeline to ensure alignment and consistency across the team Your Toolkit: We value your skills and potential as much as your experience. If you see yourself thriving in this role [. .. ]
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Job am 26.03.2026 bei Jobleads gefunden
Technical Animator (f/d/m)
• München, Bayern
About The Job HOLOGATE is looking for a skilled and versatile Technical
Artist/ Technical Animator (m/f/d) to strengthen our Art Development teams. In this role, you will work at [...]
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[...] the intersection of art and technology, ensuring that sound, visual effects, and animations are seamlessly integrated into our immersive XR and VR experiences. With a strong focus on audio implementation in Unreal [. .. ] effects using Niagara and Unreal Engine Optimizing VFX for performance while maintaining high visual quality Collaborating with artists and developers to integrate effects into gameplay and interactions Supporting and implementing character and object animations in Unreal Engine Bridging animation, rigging, and engine implementation Troubleshooting animation and shaderrelated issues Supporting technical pipelines and workflows between Art and Development Acting as a technical interface between artists and programmers Optimizing assets, shaders, and effects for performance and stability Supporting profiling, debugging, and optimization in [. .. ]
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Job am 05.03.2026 bei Jobleads gefunden
Generative Concept Artist
• München, Bayern
[. .. ] refreshed throughout the day. A Pioneering, Start-Up Mindset : Join a culture where your ideas and creativity are valued and encouraged. Your Role Were looking for a [...]
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[...] Generative Concept Artist to help define the visual tone of our worldfrom detailed biomes and settlements to armor tiers and environmental storytelling. Youll use a combination of generative AI tools like Stable Diffusion, Comfy UI, Flux, and custom Lo RAs to create photorealistic concepts that guide the rest of the team. This is not a [. .. ] to create reproducible and editable visual directions, using Image-to-image and text-to-image workflows Translate prompts and creative briefs into cohesive visual moodboards, biome layouts, architecture, props, and character looks Blend AI outputs with automatic and manual touch-up (e. g. , using In-/ Outpaint, Photoshop or equivalent tools) Build a re-usable visual language and reference library for worldbuilding, gear tiers, and faction aesthetics Work closely with the Art and design team to ensure all visuals support gameplay [. .. ]
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Job am 04.03.2026 bei Jobleads gefunden
Art Director New 4X Strategy Title
• Hamburg
[. .. ] outputs, including store assets, onboarding experiences, and long-term visual identity Ensure the game operates on visual par with top-tier genre competitors, while maintaining a strong and recognizable [...]
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[...] franchise character YOUR BACKSTORY Proven track record as an Art Director or Senior Artist on successful mobile or cross-platform titles Outstanding portfolio focused on style leadership, 3D character design, UI composition, and consistent art direction Youre not interested in managing people youre a hands-on creator, known for speed, pragmatism, and a high-quality bar Experienced with Unity and common art tools (Adobe [. .. ]
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Job am 02.12.2025 bei Jobleads gefunden
CFX Artist (Mid to Senior) - must be located in Germany
• Stuttgart, Baden- Württemberg
Pixomondo is seeking a highly skilled and experienced FX/ CFX
Artist to join our talented European team. As a CFX Artist, you will have the opportunity to work on [...]
MEHR INFOS ZUM STELLENANGEBOT
[...] exciting film and television projects and contribute your skills to the creation of realistic and captivating characters and creatures. If you have a passion for pushing the boundaries of visual storytelling and [. .. ] of 3 years of professional experience as a CFX Artist in the visual effects industry, with a focus on film and television projects. Strong portfolio demonstrating a deep understanding of character effects and their integration into visual storytelling. Proficient in industrystandard software such as Maya, Houdini, ZBrush, and other related tools used in character effects. Extensive knowledge of simulation techniques for cloth, hair, fur, muscle, skin, and other characterrelated effects. Solid understanding of physics, anatomy, and motion principles, with the ability [. .. ]
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Job am 28.11.2025 bei Games-Career.com gefunden
Edin Games
2D Game Artist
• 22049 Hamburg
[. .. ] within a unified art style and help define the visual identity of Battle of Edin. Requirements:Strong portfolio showing stylized 2D art (cartoon, mobile, Clash-style) . Experience with [...]
MEHR INFOS ZUM STELLENANGEBOT
[...] isometric sprites, character animation, and game-ready assets. Proficient in Photoshop, Procreate, Krita, or similar tools. Good communication skills and ability to work on a small, focused team. Nice to Have:Experience with Spine, Dragon Bones, or other 2D animation tools. Experience working on mobile strategy games. Location: Remote or On-site (Germany) Employment [. .. ]
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Häufig gestellte Fragen
Wieviel verdient man als Character Artist pro Jahr?
Als Character Artist verdient man zwischen EUR 40.000,- bis EUR 70.000,- im Jahr.
Wieviele offene Stellenangebote gibt es für Character Artist Jobs bei unserer Jobsuche?
Aktuell gibt es auf JobRobot 15 offene Stellenanzeigen für Character Artist Jobs.
Wieviele Unternehmen suchen nach Bewerbern für Character Artist Jobs?
Aktuell suchen 6 Unternehmen nach Bewerbern für Character Artist Jobs.
Welche Unternehmen suchen nach Bewerbern für Character Artist Stellenangebote?
Aktuell suchen zum Beispiel folgende Unternehmen nach Bewerbern für Character Artist Stellenangebote:
- Edin Games (2 Jobs)
- Side (2 Jobs)
- bib International College (1 Job)
- DECK 13 Interactive GmbH (1 Job)
- Pixomondo (1 Job)
In welchen Bundesländern werden die meisten Character Artist Jobs angeboten?
Die meisten Stellenanzeigen für Character Artist Jobs werden derzeit in Hamburg (3 Jobs), Berlin (3 Jobs) und Baden-Württemberg (2 Jobs) angeboten.
Zu welchem Berufsfeld gehören Character Artist Jobs?
Character Artist Jobs gehören zum Berufsfeld Kunst, Kultur & Musik.