6 Jobs für Embedded Systems Programmer
Stellenangebote Embedded Systems Programmer Jobs
Job gestern bei Jobleads gefunden
[. .. ] automate research workflows, and help teams scale experiments well past what theyd manage alone. Our job is to accelerate the research. We do so by working directly [...]
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[...] with researchers through embedded engagements and day-to-day consulting, and building systems that can scale with the organization as it grows. Foundations is growing quickly, and our infrastructure portfolio is growing fastest. We run FAR. AIs research on a mix of bare-metal and managed Kubernetes GPU clusters from multiple providers. We rent the hardware and operate the platform ourselves. The fleet [. .. ] owned infrastructure as code and observability for a production fleet, provisioning with Terraform or Ansible, deploying with Helm and Argo CD, and monitoring with Prometheus, or their equivalents. Youre a strong programmer in at least one language that infrastructure is commonly written in, such as Python, Go, Rust, or C++, and your automation and services are maintained as shared code. You write clearly for engineers, researchers, and providers, whether its a design doc, an incident summary, or an escalation. Additional skills were [. .. ]
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Job gestern bei Jobleads gefunden
Führungs-/ Leitungspositionen
[. .. ] automate research workflows, and help teams scale experiments well past what theyd manage alone. Our job is to accelerate the research. We do so by working directly [...]
MEHR INFOS ZUM STELLENANGEBOT
[...] with researchers through embedded engagements and day-to-day consulting, and building systems that can scale with the organization as it grows. Foundations is growing quickly, and our infrastructure portfolio is growing fastest. We run FAR. AIs research on a mix of bare-metal and managed Kubernetes GPU clusters from multiple providers. We rent the hardware and operate the platform ourselves. The fleet [. .. ] owned infrastructure as code and observability for a production fleet, provisioning with Terraform or Ansible, deploying with Helm and Argo CD, and monitoring with Prometheus, or their equivalents. Youre a strong programmer in at least one language that infrastructure is commonly written in, such as Python, Go, Rust, or C++, and your automation and services are maintained as shared code. You write clearly for engineers, researchers, and providers, whether its a roadmap, a design doc, an incident summary, or an escalation. If [. .. ]
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Job am 26.08.2026 bei Jobleads gefunden
• München, Bayern
Work-Life-Balance
About the company: Your role: As an Unreal Engine
Programmer, you are responsible for turning design intent into working game code that performs on the target platforms. We develop AA [...]
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[...] titles in Unreal Engine 5 and C++ for PC, Xbox, Play Station and Switch. We maintain our own engine branch, which makes engine code part of your work as well. This is a generalist role. You will work on gameplay systems, on tools for other departments (design, art, tech art) , on our engine branch and on test infrastructure. Game project teams have up to around 70 people. Engine and tooling work happens in much smaller groups. Rather than owning one narrow subsystem long term, you will move between areas as [. .. ] has all of these. Theyre here so you can see what we actually work with: Angel Script we use it in-engine alongside C++. Not required, but if youve done embedded scripting in a game engine, that transfers directly. Working inside a modified or custom engine branch, and keeping changes mergeable against upstream. Dataoriented design, and performance work like parallelization. Testdriven development. Solid maths linear algebra, geometry and physics, especially kinematics. Shader writing (HLSL, GLSL or Cg) . C #, Python, [. .. ]
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Job am 18.08.2026 bei Jobleads gefunden
• München, Bayern
Work-Life-Balance
About the company: Your role: As an Unreal Engine
Programmer, you are responsible for turning design intent into working game code that performs on the target platforms. We develop AA [...]
MEHR INFOS ZUM STELLENANGEBOT
[...] titles in Unreal Engine 5 and C++ for PC, Xbox, Play Station and Switch. We maintain our own engine branch, which makes engine code part of your work as well. This is a generalist role. You will work on gameplay systems, on tools for other departments (design, art, tech art) , on our engine branch and on test infrastructure. Game project teams have up to around 70 people. Engine and tooling work happens in much smaller groups. Rather than owning one narrow subsystem long term, you will move between areas as [. .. ] has all of these. Theyre here so you can see what we actually work with: Angel Script we use it in-engine alongside C++. Not required, but if youve done embedded scripting in a game engine, that transfers directly. Working inside a modified or custom engine branch, and keeping changes mergeable against upstream. Data-oriented design, and performance work like parallelization. Test-driven development. Solid maths linear algebra, geometry and physics, especially kinematics. Shader writing (HLSL, GLSL or Cg) . C [. .. ]
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Job am 18.08.2026 bei Jobleads gefunden
• München, Bayern
[. .. ] do the extraordinary, and were building the end-to-end robotics infrastructure to make that possible-hardware, software, and AI in one stack that just works. As our Functional Safety [...]
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[...] Programmer (m/f/d) , you are the technical cornerstone of our safety controller architecture and functional safety compliance. If something is broken, you fix it. If something can be automated, you build it. You will take total ownership of our embedded C/ C++ safety software stack while ensuring our systems meet the highest international safety standards. Your Responsibilities Lead C/ C++ Safety Software Development: Design, implement, and test high-reliability safety software in C/ C++ for our next-generation Intel-based safety controller. Maintain Safety PLC Platforms: Maintain and update the certified safety application on our PLC platform, managing parameter [. .. ]
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Job am 18.08.2026 bei Jobleads gefunden
• Hallbergmoos, Bayern
Homeoffice möglich Abgeschlossenes Studium
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Programmer Embedded Systems (m/w/d) role at 21strategies. Jets ohne Piloten? U-Boote ohne Kapitän? KI, die im Gefechtsfeld Entscheidungen trifft? Unsere Künstliche Intelligenz ist führend bei [...]
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[...] der Simulation von KI-Taktiken für das Gefechtsfeld und unser Labor Defense Metaverse ist anerkannt als Schlüsseltechnologie für die digitale Einsatzprüfung. Als Programmer Embedded Systems [. .. ]
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Häufig gestellte Fragen
Wieviel verdient man als Embedded Systems Programmer pro Jahr?
Als Embedded Systems Programmer verdient man zwischen EUR 60.000,- bis EUR 90.000,- im Jahr.
Wieviele offene Stellenangebote gibt es für Embedded Systems Programmer Jobs bei unserer Jobsuche?
Aktuell gibt es auf JobRobot 6 offene Stellenanzeigen für Embedded Systems Programmer Jobs.
In welchen Bundesländern werden die meisten Embedded Systems Programmer Jobs angeboten?
Die meisten Stellenanzeigen für Embedded Systems Programmer Jobs werden derzeit in Bayern (4 Jobs), Sachsen (0 Jobs) und Brandenburg (0 Jobs) angeboten.
Zu welchem Berufsfeld gehören Embedded Systems Programmer Jobs?
Embedded Systems Programmer Jobs gehören zum Berufsfeld Embedded Software.