22 Jobs für 3D Rendering Artist
Stellenangebote 3D Rendering Artist Jobs
Job am 14.11.2025 bei Mindmatch.ai gefunden
XXX Lutz KG
• W wien
Absolventen, Einsteiger, Trainees Homeoffice möglich
Flexible Arbeitszeiten
[. .. ] Lutz CGI-Studio erwartet dich ein junges, dynamisches und innovatives Team und du beschäftigst dich mit den neuesten 3D-Trends im Planungsbereich, Produkt-Rendering und virtuellen Umfeld (AR) . Junior [...]
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[...] 3D-Rendering Artist (m/w/d) Filiale Wien 3. Bezirk (1030) Vollzeit Kreieren von hochqualitativen 3D-Assets für Produktvisualisierungen, Konfiguratoren und AR Umsetzung von fotorealistischen CGI-Bildern für Online und Print (Vray + 3ds Max) Erstellung von Texturen, Materialien und 3D-Assets auf Basis von Fotoreferenzen Aktive Mitarbeit an der Weiterentwicklung unserer 3D-Workflows [. .. ]
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Job vor 9 Tagen bei Neuvoo gefunden
XXX Lutz KG
Junior 3D-Rendering Artist (m/w/d)
• Wien, Austria Vienna
Absolventen, Einsteiger, Trainees Homeoffice möglich
Flexible Arbeitszeiten
[. .. ] Lutz CGI-Studio erwartet dich ein junges, dynamisches und innovatives Team und du beschäftigst dich mit den neuesten 3D-Trends im Planungsbereich, Produkt-Rendering und virtuellen Umfeld (AR) . Junior [...]
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[...] 3D-Rendering Artist (m/w/d) Filiale Wien 3. Bezirk (1030) Vollzeit Kreieren von hochqualitativen 3D-Assets für Produktvisualisierungen, Konfiguratoren und AR Umsetzung von fotorealistischen CGI-Bildern für Online und Print (Vray + 3ds Max) Erstellung von Texturen, Materialien und 3D-Assets auf Basis von Fotoreferenzen Aktive Mitarbeit an der Weiterentwicklung unserer 3D-Workflows [. .. ]
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Job vor 3 Tagen bei Jobleads gefunden
• Hamburg
Jobticket Work-Life-Balance
[. .. ] independent developers, publishers and distributors of digital games-with a vision to become the leading group of game developers and publishers. Our Creative team is looking for a [...]
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[...] skilled Technical Artist with experience in Unity Engine to kick ass making creative ideas reality You will bridge the gap between art and technology, ensuring that visual elements are integrated seamlessly into our projects. Come and collaborate closely with artists, designers, and programmers to achieve high-quality visual output and optimize performance. Apply [. .. ] to-date with the latest trends and technologies in game development and art production. YOUR BACKSTORY Proven experience as a Technical Artist with good experience of Unity with emphasis in 3D games (use of Render Pipelines, implementing assets-usage of prefabs, etc. ) . Experience animating overall, but specifically in Unity Timelines. Previous experience in mobile game development or real-time applications. Strong knowledge of 3D modeling, texturing, and shading techniques; and proficiency in use of software like Blender, 3Ds MAX, or equivalent. Use of Photoshop to create offer images, UI icons and banners. Understanding of rendering techniques, performance optimization, and asset management for mobile platforms, and knowledge in use of spreadsheets to maintain asset catalogues. Strong problem-solving skills and attention to detail. Excellent communication skills and teamwork abilities. Additional skills to impress us Experience with AI image generation tools. Familiarity with version control systems (e. [. .. ]
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Job vor 3 Tagen bei Jobleads gefunden
Character Concept Artist
• Berlin
[. .. ] Only resumes submitted in English will be considered. Key Responsibilities Create detailed and visually striking character concept art, including clothing, accessories, and other character elements. Collaborate closely [...]
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[...] with art leads, 3D artists, and game designers to ensure character designs align with the projects creative vision and gameplay requirements. Generate character designs across a variety of styles, from realistic to stylized, depending on the project needs. Develop iterations of character concepts, providing a range of options and exploring unique visual ideas. Maintain [. .. ] animators to guide asset production. Participate in regular feedback sessions, iterating on designs based on team and client input. Requirements Experience 3+ years of professional experience as a Character Concept Artist in the video game industry. Demonstrated contribution to at least one shipped title on PC, console, mobile, or VR/ AR. Technical Skills Proficiency with industry-standard tools such as Photoshop, Procreate, or equivalent software. Strong understanding of anatomy, proportion, and character design principles. Ability to design characters with attention to personality, storytelling, and gameplay functionality. Knowledge of rendering techniques to create high-quality, polished concept art. Creative and Collaborative Skills Ability to generate original and imaginative character concepts that push creative boundaries. Strong communication and teamwork abilities, with experience incorporating feedback into iterative designs. Attention to detail and a commitment to delivering exceptional character designs. Passion for Gaming: [. .. ]
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Job vor 5 Tagen bei Jobleads gefunden
• Hamburg
Join us as a Technical
Artist for our game Supremacy: Warhammer 40k At Twin Harbour Interactive we strive to develop high-quality strategy games and make them accessible for all players [...]
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[...] around the world. In our eyes game development is a promise for fun and entertainment thats what we live and aim for Supremacy: Warhammer 40, [. .. ] production quality. Youll work closely with artists, designers, and programmers to optimize pipelines, solve technical challenges, and elevate the overall visual and gameplay experience. YOUR MISSION Implement, integrate, and optimize 3D assets within Unity, ensuring visual fidelity, efficient performance, and consistency across platforms Collaborate with artists and engineers to establish and maintain efficient art pipelines, from import to implementation, while troubleshooting any technical issues Drive improvements in asset creation workflows, shader development, and animation systems to streamline production Provide guidance on best practices for scene management, lighting, and rendering optimization Support the art team with tools and scripts that improve iteration speed and production efficiency Diagnose and resolve technical problems related to art assets, performance, and engine integration YOUR PROFILE Minimum 4 years of experience as a Technical Artist or related role in game development, preferably in Unity-based [. .. ]
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Job vor 11 Tagen bei Jobleads gefunden
Senior 3D Artist
• München, Bayern
[. .. ] small creative family with the vision to find solutions towards future highend with a humanized spirit. -Nader Faghihzadeh, Chief Design Officer at AVATR We are looking for [...]
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[...] a talented Senior 3D Artist in Munich. You will become part of our experienced and international AVATR Design Team in Munich. You will be part of our experienced and international AVATR Design Team in Munich. Our designdriven philosophy is at the core of our company, influencing every product we create, every service we provide, and [. .. ] realtime presentations to support communication design and the design operations teams. Produce bespoke visuals that effectively communicate design concepts, aesthetics, and functionalities. Optimize models, materials, lighting, and textures for realtime rendering while maintaining high visual fidelity. Collaborate with designers, modelers, and other artists to integrate visual elements seamlessly. Provide input to stakeholders and creative solutions to design challenges. Keep up with industry trends and emerging technologies to improve and innovate visualization techniques. Qualifications: At least 57 years of experience in 3D [. .. ]
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Job am 22.11.2025 bei Jobleads gefunden
• Hamburg
Jobticket Work-Life-Balance
[. .. ] been part of Stillfront Group, one of Europes leading game publishers with a strong focus on long-term IP growth. Our Sunshine Island team is looking for a [...]
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[...] skilled Technical Artist with strong experience in Unity Engine to kick ass making creative ideas reality You will bridge the gap between art and technology, ensuring that visual elements are integrated seamlessly into our projects. Come and collaborate closely with artists, designers, and programmers to achieve high-quality visual output and optimize performance. [. .. ] to-date with the latest trends and technologies in game development and art production. YOUR BACKSTORY Proven experience as a Technical Artist with good experience of Unity with emphasis in 3D games (use of Render Pipelines, implementing assets-usage of prefabs, etc. ) . Experience animating overall, but specifically in Unity Timelines. Previous experience in mobile game development or real-time applications. Strong knowledge of 3D modeling, texturing, and shading techniques; and proficiency in use of software like Blender, 3Ds MAX, or equivalent. Experience in 2D art and profound usage of Photoshop to create offer images, UI icons and banners. Understanding of rendering techniques, performance optimization, and asset management for mobile platforms, and knowledge in use of spreadsheets to maintain asset catalogues. Strong problem-solving skills and attention to detail. Excellent communication skills and teamwork abilities. Additional skills to impress us Experience with AI image generation tools. Familiarity with version control systems (e. [. .. ]
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Job am 13.11.2025 bei Jobleads gefunden
Senior 3D-Artist
• Berlin
Get AI-powered advice on this job and more exclusive features. Direct message the job poster from Serious Games Solutions We develop innovative serious games and interactive
3D applications for customers [...]
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[...] in industry, education and research. With a passion for design and technology, we create solutions that impart knowledge and inspire people. To strengthen our team, we are looking for an experienced Senior 3D Artist (m/f/d) who can contribute their creativity, design expertise, and solution-oriented mindset to successfully implement challenging projects in the field of serious games. Responsibilities Creation of high-quality 3D assets (models, textures, materials, animations) for serious games and interactive applications Developing stylistically appropriate and technically optimized content for [. .. ] Several years of professional experience as a Senior 3D Artist, ideally with a focus on serious games or interactive applications Very good knowledge of Autodesk 3ds Max (modeling, UV mapping, rendering, animation) Experience with common game engines (e. g. , Unity or Unreal Engine) Versatility in dealing with different styles and requirements Solution-oriented approach, ability to work in a team and independent working style Good communication skills in German and English We offer Exciting projects with social added value in [. .. ]
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Job am 10.11.2025 bei Jobleads gefunden
• Hamburg
Jobticket Work-Life-Balance
[. .. ] has been part of Stillfront Group, one of Europes leading game publishers with a strong focus on longterm IP growth. Our BIG franchise is looking for a [...]
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[...] skilled Environment Technical Artist with strong Unity experience to realize creative ideas for our newest title Big Farm Homestead. You will bridge the gap between art and technology, build and enhance 3D environments and ensure that visual elements are integrated seamlessly into our projects. Come and collaborate closely with artists, designers, and programmers to achieve highquality visual output and optimize performance. Apply now YOUR MISSION Collaborate with artists and developers to create and implement environmental art assets within the Unity Engine. Conceptionalize [. .. ] in mobile game development or realtime applications. Strong knowledge of 3D modeling, texturing, and shading techniques; and proficiency in use of software like Blender, 3Ds MAX, or equivalent. Understanding of rendering techniques, performance optimization, and asset management for mobile platforms, and knowledge in use of spreadsheets to maintain asset catalogues. Strong problemsolving skills and attention to detail. Excellent communication skills and teamwork abilities. Additional skills to impress us: Experience with AI image generation tools. Familiarity with version control systems (e. g. [. .. ]
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Job am 09.11.2025 bei Jobleads gefunden
3D Designer/ CGI Technical Artist Hamburg (on site only, no remote option)
• Hamburg
[. .. ] brands and truly engage audiences. Data is the foundation for our communication strategies, enhancing efficiency and fostering transformative creative solutions for our clients. Aufgaben What youre great [...]
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[...] at Building efficient 3D workflows from input render delivery Setting up reusable lighting, camera scene rigs for consistent results Converting scanned textiles into tileable, calibrated PBR materials (Substance Sampler, Pix Plant, Photoshop) Preparing models, materials, and shaders for automated rendering pipelines Running batch renders and managing high-volume product/ material variations Integrating CGI objects into real photos using Flux Kontext Photoshop Using AI tools to extend scenes, enhance realism, and accelerate output Keeping files clean naming, versioning, structured libraries, no chaos Troubleshooting UVs, light behavior, texture detail, reflections, scale, shadows [. .. ]
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Job am 04.11.2025 bei Jobleads gefunden
• Berlin
The Senior Technical
Artist works with the Lead Technical Artist, Art Director and Programmers to define and create the pipelines and tools needed to support the art production. They [...]
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[...] are champions of budgets and technical constraints with which they are expected to inform and guide the team. A key aspect of this role is [. .. ] a balance between creative vision and technical constraints Qualifications What youll bring Extensive experience and knowledge of: Scripting languages and programming concepts Industry standard DCC tools and workflows, both for 3D and 2D content Game editors and engines Knowledge and understanding of rendering pipelines Ability to profile, identify and address art production bottlenecks Strong organizational skills Ability to write clear and concise technical documentation for technical and non-technical audience Being creative (original and resourceful in finding solutions) Great communication skills, and a proactive and solution-oriented attitude Ability to communicate constructively with [. .. ]
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Job am 31.10.2025 bei Jobleads gefunden
Lead Technical Artist
Führungs-/ Leitungspositionen
[. .. ] part of shaping the future of gaming. As we embark on an ambitious strategic roadmap with major releases planned for 2025-2028, were seeking a talented and dedicated [...]
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[...] Lead Technical Artist to help us create ground-breaking experiences that captivate players worldwide. A career at CI Games is about being part of a team working on some of the most creatively rewarding and ambitious projects to be found in any entertainment medium. You would be welcomed to a dedicated and inclusive [. .. ] studio by identifying talent, providing career guidance, and setting clear goals. Key Requirements: 5+ years of experience in Technical Art, with a proven track record in a lead role on 3D titles. Expert-level knowledge of modern game engines, particularly Unreal Engine, including its rendering pipeline, material editor, and profiling tools. A strong artistic eye and a deep understanding of art fundamentals, including composition, lighting, and colour theory. Demonstrated experience in designing and implementing art pipelines for characters, environments, and VFX. Proven leadership and mentorship skills, with the ability to build and guide a high-[. .. ]
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Job am 22.10.2025 bei Jobleads gefunden
• Berlin
Join to apply for the Senior Technical
Artist Hole. io role at Voodoo Founded in 2013, Voodoo is the #3 mobile publisher worldwide. Our portfolio includes charttopping games like [...]
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[...] Mob Control and Block Jam. This position is fully remote or Barcelonabased. Team Our Gaming team is hybridcasual, casual, and midcore experts. Joining our Live games team means [. .. ] agile team, you will bridge the gap between art and engineering, helping to optimize workflows, enhance visual quality, and ensure smooth performance across mobile platforms. Optimize game assets, shaders, and rendering pipelines for smooth performance on mobile devices. Develop tools and scripts in Unity to streamline the workflow for artists and developers. Work closely with game designers, artists, and developers to bring creative visions to life while maintaining technical efficiency. Implement VFX, shaders, and lighting techniques to enhance the games visual [. .. ] C # scripting for automating processes and enhancing tools. Understanding of mobile game constraints (performance, memory, draw calls, batching) . Experience with lighting, VFX, postprocessing, and GPU profiling. Knowledge of 3D modeling and texturing workflows (Blender, Maya, Photoshop, Substance) . Ability to debug and optimize art assets and rendering issues. Benefits Competitive salary and other benefits according to the country you reside. Seniority level Mid Senior level Employment type Fulltime Job function Design, Art/ Creative, and Information Technology #J-18808-[. .. ]
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Job am 22.10.2025 bei Games-Career.com gefunden
Overhype Studios GmbH
Senior Technical Artist (m/f/d)
• 20357 Hamburg
Senior Technical
Artist (m/f/d) Location: Hamburg, Germany (with option for fully remote work) Job Type: Full-time Company Overview Overhype Studios is an independent video game development studio based in [...]
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[...] Hamburg, Germany. We are devoted to making great games that we want to play ourselves. Our games strive to reflect the [. .. ] the old days when game developers were passionate gamers, not corporate businessmen. Following the success of our first game, Battle Brothers, and its DLCs, we are working on MENACE-a 3D turn-based tactical sci-fi RPG built on the Unity engine. Our team consists of 9 highly experienced professionals, primarily located in Hamburg, with some members working fully remote. Role Summary Were seeking a Senior Technical Artist to join our team for MENACE and future projects. In this role, you [. .. ] and refine the visual concept of the game and especially the procedural environments, and then implement this vision in collaboration with our 2d/3D artists and engineers while keeping the rendering performance in mind. Responsibilities Develop and refine the visual concept for MENACE and its procedural environments in collaboration with our Creative Director Collaborate with our 2d/3D artists and engineers to implement the visual vision Implement and refine shaders, lighting, materials, and visual effects for high-quality visuals Profile and [. .. ]
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Job am 22.10.2025 bei Jobleads gefunden
Technical Artist
• München, Bayern
Munich, Germany Start: ASAP Full-time On-site at client (Automotive) We are looking for a Technical
Artist who combines design, technology, and innovation. In this role, you will work on-site [...]
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[...] with our client in the automotive sector, supporting design teams in creating 3D visualizations, VR experiences, and interactive prototypes for future mobility concepts. Your Responsibilities Develop and implement 3D, VR, and real-time visualizations. Create models, materials, shaders, and animations for design reviews and presentations. Collaborate closely with design and engineering teams at the clients site. Optimize assets and workflows for real-time pipelines. Your Profile Experience in 3D visualization, real-time rendering, or interactive design. Proficient with the following tools: Unreal Engine Blender Houdini Substance Painter/ Designer Adobe Photoshop/ Premiere World Creator, Speed Tree, Rhinoceros Strong sense of design, technical understanding, and a collaborative mindset. We Offer Exciting projects in the automotive design environment. A creative and interdisciplinary team. Access to cutting-[. .. ]
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Job am 21.10.2025 bei Jobleads gefunden
Senior Technical Artist-Paper. io 2
• Berlin
[. .. ] creating, developing, and launching new hit games, whilst our Live games team focuses on delivering higher engagement on our existing and successful games. Role We are looking [...]
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[...] for a Technical Artist to join our internal game studio at Voodoo, working on Paper. io2. As part of a small, agile team, you will bridge the gap between art and engineering, helping to optimize workflows, enhance visual quality, and ensure smooth performance across mobile platforms. Responsibilities Optimize game assets, shaders, and rendering pipelines for smooth performance on mobile devices. Develop tools and scripts in Unity to streamline the workflow for artists and developers. Work closely with game designers, artists, and developers to bring creative visions to life while maintaining technical efficiency. Create and implement particle systems, shaders, and lighting techniques to enhance [. .. ] C # scripting for automating processes and enhancing tools. Understanding of mobile game constraints (performance, memory, draw calls, batching) . Experience with lighting, VFX, postprocessing, and GPU profiling. Knowledge of 3D modeling, texturing workflows (Photoshop, Substance) and experience with Maya, including MEL scripting and tooling. Ability to debug and optimize art assets and rendering issues. Benefits Bestinclass compensation. Other benefits according to the country you reside. Seniority level Mid Senior level Employment type Fulltime Job function Design, Art/ Creative, and Information [. .. ]
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Job am 09.07.2025 bei Games-Career.com gefunden
GmbH
• 97232 Giebelstadt
Flexible Arbeitszeiten
[. .. ] Blender Unity 3DSei dabei und kreiere Next-Gen Content für PS5, Xbox Series X, PC und Co. DEINE AUFGABEN Setze eigene Konzepte oder die von anderen Artists in [...]
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[...] 2D und 3D Assets um Kümmere dich um den gesamten Arbeitsablauf der Game Asset Creation: angefangen bei 3D Modeling und handgemalten Texturen bis hin zur Implementierung in Unity UI-Art, visuelle Effekte und Animationen gehören auch zu deinem Aufgabenbereich DEIN PROFILDu überzeugst mit starkenillustratorischen Fähigkeiten inden Bereichen Game Art, Digital Art und Concept Art Duhast ein [. .. ] bis hin zu finalen 2D und 3D Game Assets stellen für dich kein Hindernis dar Du bistidealerweisebereitsvertraut mit 3D-Modeling Software wie Maya, 3D Studio Max oder Blenderund dem Physically Based Rendering (PBR) Workflow Eventuell hast du schon praktische Erfahrung in der Game Engine Unityund in der Erstellung von Effekten und Animationen gesammelt Kenntnisse in anderen grafischen und technischen Bereichen sind ein Plus Du überzeugst mit Eigenmotivation, Verantwortungsbewusstsein und einer sauberen Arbeitsweise Videospiele sind eine Leidenschaft für dich Du verfügst über sehr gute [. .. ]
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Neu Job vor 4 Std. bei Neuvoo gefunden
SERVICEPLAN Gruppe
Technical Artist (all genders) , Technical Artist (all genders)
• Munich, Bavaria Muenchen
Technical
Artist (all genders) AMP is not your typical content provider but a product-driven production unit in the House of Communication. We scale processes, automate assets, and maximize impact. [...]
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[...] We don t develop campaign ideas. We build systems. We don t craft single headlines. We design formats that perform automatically across [. .. ] Technical Decision-Making: You will establish standards and best practices for visual and technical implementation in Unreal Engine and provide guidance on creative and technical challenges, particularly in real-time rendering workflows Optimization of Unreal Projects: You will develop and adjust shaders, materials, rigs, and blueprints for visual effects while ensuring performance optimization (e. g. , LODs, lighting, asset budgets) Pipeline Tool Development: In collaboration with Pipeline TDs and developers, you will improve tools and workflows for artists and implement technical solutions within Unreal Engine Asset Integration: You will ensure the seamless integration of 3D assets (models, animations, textures) into Unreal projects and verify their compatibility with technical requirements Debugging Troubleshooting: You will analyze and resolve technical issues such as shader errors, performance bottlenecks, and rendering problems while collaborating with other departments to overcome complex pipeline challenges Technical Support for Artists: You will assist artists [. .. ]
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Job gestern bei Neuvoo gefunden
SERVICEPLAN Gruppe
• Munich, Bavaria Muenchen
Unreal Engine Environment
Artist (all genders) Virtual Production Specialist AMP is not your typical content provider but a product-driven production unit in the House of Communication. We scale processes, [...]
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[...] automate assets, and maximize impact. We don t develop campaign ideas. We build systems. We don t craft single headlines. We design formats that [. .. ] poly models, detailed materials, and realistic textures for virtual scenes Optimize assets for performance, including LODs, lightmaps, and polygon efficiency Collaborate closely with Technical Artists to ensure smooth integration and rendering within Unreal Work exclusively on environment and scene-buildingno direct client contact Implement feedback from directors and leads to align with artistic and technical goals Stay current with industry tools, trends, and workflows to continuously enhance your craft What we expect from you: 3+ years of professional experience as an Environment Artist, with a strong reel/ portfolio Deep understanding of 3D asset workflows: modeling, UVs, texturing, optimization, and material setup Solid experience with Unreal Engines environment systems, rendering pipeline, and performance best practices Proficiency with 3D software such as Blender, Maya, or 3DS Max Skilled in Substance Painter/ Designer, Photoshop, and similar tools for texture and material creation Passion for creating [. .. ]
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Job vor 2 Tagen bei Neuvoo.com gefunden
AVATR Global Design Center
Senior 3D Artist
• Munich Muenchen
Senior
3D Artist Who we are: AVATR is about bringing people together, connecting ideas and cultures: we believe people from different backgrounds working together in a multidisciplinary atmosphere inspire each [...]
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[...] other to create a design composition that in the long run radiates its richness from the inside out. AVATR, inspired by avatar, aims [. .. ] presentations to support communication design and the design operations teams. Produce bespoke visuals that effectively communicate design concepts, aesthetics, and functionalities. Optimize models, materials, lighting, and textures for real-time rendering while maintaining high visual fidelity Collaborate with designers, modelers, and other artists to integrate visual elements seamlessly. Provide input to stakeholders and creative solutions to design challenges. Keep up with industry trends and emerging technologies to improve and innovate visualization techniques. Qualifications: At least 5-7 years of experience in [. .. ]
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Job vor 2 Tagen bei Neuvoo.com gefunden
AVATR Global Design Center
3D Artist
• Munich Muenchen
3D Artist Who we are: AVATR is about bringing people together, connecting ideas and cultures: we believe people from different backgrounds working together in a multidisciplinary atmosphere inspire each other [...]
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[...] to create a design composition that in the long run radiates its richness from the inside out. AVATR, inspired by avatar, aims [. .. ] presentations to support communication design and the design operations teams. Produce bespoke visuals that effectively communicate design concepts, aesthetics, and functionalities. Optimize models, materials, lighting, and textures for real-time rendering while maintaining high visual fidelity Collaborate with designers, modelers, and other artists to integrate visual elements seamlessly. Provide input to stakeholders and creative solutions to design challenges. Keep up with industry trends and emerging technologies to improve and innovate visualization techniques. Essential Skills and Qualifications At least 3-5 years [. .. ]
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Job vor 5 Tagen bei Neuvoo gefunden
Menatec
3D Designer
• Gera, Thuringia
Position Summary We are seeking a highly skilled and creative
3D Product Visualization
Artist to join us, focusing exclusively on creating stunning, photorealistic 3D models and renders for [...]
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[...] our Amazon product listings. The primary goal of this role is to produce compelling visual assets that significantly boost conversion rates, reduce return rates, and clearly communicate product features and benefits to online shoppers. The ideal candidate has a strong portfolio demonstrating expertise in realistic texturing, lighting, and rendering of consumer products, and is experienced in designing lifestyle scenes that resonate with target customers. Key Responsibilities 3D Modeling: Create accurate, low-to-high polygon 3D models of new and existing products based on engineering drawings, CAD files, or physical samples. Product Visualization: Apply realistic textures, materials, and lighting to [. .. ]
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Häufig gestellte Fragen
Wieviel verdient man als 3D Rendering Artist pro Jahr?
Als 3D Rendering Artist verdient man zwischen EUR 40.000,- bis EUR 60.000,- im Jahr.
Wieviele offene Stellenangebote gibt es für 3D Rendering Artist Jobs bei unserer Jobsuche?
Aktuell gibt es auf JobRobot 22 offene Stellenanzeigen für 3D Rendering Artist Jobs.
Wieviele Unternehmen suchen nach Bewerbern für 3D Rendering Artist Jobs?
Aktuell suchen 7 Unternehmen nach Bewerbern für 3D Rendering Artist Jobs.
Welche Unternehmen suchen nach Bewerbern für 3D Rendering Artist Stellenangebote?
Aktuell suchen zum Beispiel folgende Unternehmen nach Bewerbern für 3D Rendering Artist Stellenangebote:
- XXX Lutz KG (2 Jobs)
- SERVICEPLAN Gruppe (2 Jobs)
- AVATR Global Design Center (2 Jobs)
- Overhype Studios GmbH (1 Job)
- GmbH (1 Job)
- Menatec (1 Job)
In welchen Bundesländern werden die meisten 3D Rendering Artist Jobs angeboten?
Die meisten Stellenanzeigen für 3D Rendering Artist Jobs werden derzeit in Hamburg (6 Jobs), Berlin (5 Jobs) und Bayern (3 Jobs) angeboten.
Zu welchem Berufsfeld gehören 3D Rendering Artist Jobs?
3D Rendering Artist Jobs gehören zum Berufsfeld Design und Mediengestaltung.