25 Jobs für Game Programmer
Stellenangebote Game Programmer Jobs
Job am 03.09.2026 bei Jobleads gefunden
Führungs-/ Leitungspositionen
DECK 13 Interactive Gmb H in Frankfurt, Germany is seeking a Principal
Game Programmer to lead the programming team. You will own architecture, set technical standards across Unreal Engine and [...]
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[...] tools, and tackle the hardest gameplay systems with ownership and clarity. Mentor engineers at all levels, contribute to hiring, and drive crosssystem optimization and tooling improvements. You will ship AA/ AAA titles while guiding [. .. ]
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Job am 03.09.2026 bei Jobleads gefunden
Principal Game Programmer (f/m/x)
Jobticket
Your Quest: As our Principal
Game Programmer (f/m/x) , you will be the most senior individual contributor on the programming team. Your mission includes setting the technical bar across Unreal [...]
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[...] Engine, our development tools, and gameplay. Additionally, you will own the hardest technical problems and drive architecture in close collaboration with the Technical Director. Mentoring [. .. ]
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Job vor 4 Tagen bei Jobware gefunden
ESSERT GmbH
• 76646 Bruchsal
Homeoffice möglich
Flexible Arbeitszeiten Betriebliche Altersvorsorge Jobticket 30+ Urlaubstage
[. .. ] mit anderen zu teilen. Freu Dich auf. . . eine bezuschusste betriebliche Altersvorsorge flexible Arbeitszeitmodelle inkl. Home-Office unsere Sonnenterrasse inkl. Sonnenliegen und Grill kostenlose Getränke und frisches [...]
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[...] Obst eigene Game-Area mit Tischtennis, Tischfußball, Darts monatlich 50, -EUR steuerfreier Sachgutschein deine persönliche Karriereplanung durch jährliche Feedbackgespräche unser eigenes kostenloses Fitnessstudio mit Geräten, freien Gewichten und einem gemeinsamen Yoga-Kurs kleine Events, Weihnachtsparty, Goodies zum Geburtstag und zum Jubiläum die Nähe zum Stadtzentrum, zur Autobahn und zum Bahnhof (alles in 5 [. .. ] Lösungstalent und Teamplayer. Du bist offen und kommunikativ hast Freude daran, dein Wissen und deine Erfahrung mit anderen zu teilen. . SPS Programmierer Entwickler Softwareentwickler Automatisierungstechniker Automatisierungsingenieur Steuerungstechniker Software PLC Programmer PLC Engineer Developer Robotik Automation Elektrotechniker Techniker Elektrotechnik Mechatroniker 03357483 [. .. ]
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Job vor 2 Tagen bei Jobleads gefunden
Senior Tools Programmer (editor)
• Frankfurt, Hesse
[. .. ] space sim, and Squadron 42, a cinematic single-player adventure set in the same universe. Join us as we break boundaries and make videogame history. What does a [...]
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[...] Senior Tools Programmer at CIG do? Collaborate with other senior team members and disciplines to design and implement well-engineered, reliable, scalable and robust tools. Drive improvements across pipelines by identifying internal technical and developmental risks and applying proven and modern solutions. Take ownership of key systems and work to continuously improve user [. .. ] in large, shared codebases. Expertise with UI frameworks such as Qt and/or MFC; able to architect clean, scalable interfaces. Solid understanding of 3D math and how it applies to game development tools. Proven track record of improving workflows through user-focused, innovative tool design. Experience mentoring others, conducting code reviews, and driving technical discussions. Ability to independently own and deliver complex features from concept through to deployment. Comfortable working in agile, multi-disciplinary teams and communicating effectively with non-programmers. [. .. ]
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Job vor 6 Tagen bei Jobleads gefunden
[. .. ] states, player information, team communication, objectives, equipment, and real-time systems Debug, profile, and optimize UI features across target platforms Translate UI/ UX designs and visual concepts into [...]
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[...] polished, functional game features Establish and maintain UI programming standards, patterns, and best practices Create and maintain technical documentation and communicate UI system capabilities, limitations, and constraints Collaborate with the programming team to identify technical challenges and develop maintainable solutions Improve UI tools, workflows, and development practices Identify opportunities to improve UI usability, [. .. ] years of professional experience programming video games 1+ years of professional experience developing game UI, ideally on a collaborative, multi-disciplinary team At least 1 shipped game in a UI Programmer capacity Solid understanding of game UI/ UX principles and a genuine interest in creating intuitive player experiences Experience taking UI features from concept through implementation, iteration, debugging, and polish Strong problem-solving and debugging skills, with an ability to investigate complex technical issues independently Excellent communication and collaboration skills, with [. .. ]
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Job vor 6 Tagen bei Jobleads gefunden
Principal Physics Programmer, C++ Modeling Simulation
[. .. ] architecture and performance standards Remain handson in implementation, profiling, debugging, and code review Requirements Extensive professional C++ development experience, or equivalent experience, building performancecritical production software Significant [...]
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[...] experience in commercial game development, gameengine development, or a similarly performanceconstrained realtime environment Experience shipping at least one commercial game, engine, platform, or interactive realtime product Ownership of foundational engine systems rather than primarily gameplay features, scripting, tools, or applicationlevel integrations Experience building or substantially extending a physics engine, game engine, simulation runtime, ECS, [. .. ]
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Job vor 6 Tagen bei Jobleads gefunden
[. .. ] platform used to help the Department of War make force-design decisions Requirements Extensive professional C++ development experience, or equivalent experience, building performance-critical production software Significant experience in [...]
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[...] commercial game development, game-engine development, or a similarly performance-constrained real-time environment Experience shipping at least one commercial game, engine, platform, or interactive real-time product Demonstrated ownership of foundational engine systems rather than primarily gameplay features, scripting, tools, or application-level integrations Experience building or substantially extending a physics [. .. ]
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Job vor 8 Tagen bei Jobleads gefunden
Senior Rendering Programmer (Remote/ Onsite)
• Bremen
Role Description Beam NG is an independent
game software development studio, established 2013 in Bremen, Germany. We are an international, remote-first team of almost 90 people. Our development focuses [...]
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[...] on state-of-the-art soft-body physics vehicle simulation, currently available as an early access videogame Beam NG. drive, and as a stand-alone research platform Beam NG. tech To support our ongoing and future development plans, we are looking for an experienced Rendering Programmer with strong C++ expertise and a solid background in real-time rendering. This person should be comfortable working independently within a proprietary engine environment and capable of taking ownership of complex, long-term development projects from concept through to completion. Technical Responsibilities Immerse yourself in our proprietary C++ game engine [. .. ]
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Job am 08.09.2026 bei Jobleads gefunden
Role overview A 12-month contract opportunity is open for a Senior Gameplay
Programmer contributing to AAA
game development. The role focuses on designing, implementing, and maintaining gameplay systems with [...]
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[...] an emphasis on enemy, boss, and ally behaviors, while mentoring junior engineers and shaping player-facing experience quality. Responsibilities Collaborate across disciplines to advance player experience and feature quality, especially around enemy-to-player interactions. Act as a [. .. ]
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Job am 06.09.2026 bei Jobleads gefunden
Senior Programmer (C++) (Fully Remote)
[. .. ] ensuring code quality. Qualifications: Bachelors degree in computer science or related field with 10+ years of programming experience. Excellent proficiency in C++ and knowledge of hardware/ software [...]
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[...] layers in video game execution. Proficiency with Unreal Engine and experience in mobile game development are significant assets. Frima Frima is a video game development studio based in Quebec City and Montreal, creating games across all platforms for over 20 years. They bring together hundreds of passionate talents and offer a 4.5-day [. .. ]
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Job am 26.08.2026 bei Jobleads gefunden
• München, Bayern
Work-Life-Balance
About the company: Your role: As an Unreal Engine
Programmer, you are responsible for turning design intent into working
game code that performs on the target platforms. We [...]
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[...] develop AA titles in Unreal Engine 5 and C++ for PC, Xbox, Play Station and Switch. We maintain our own engine branch, which makes engine code part of your work as well. This is a generalist role. You will work on gameplay [. .. ]
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Job am 18.08.2026 bei Jobleads gefunden
Senior Tools Programmer (editor)
• Frankfurt, Hesse
[. .. ] and technologically advanced games, delivering everything from slick editor tools for constructing a solar system to data pipelines that compress terabytes of geometry and textures. What does [...]
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[...] a Senior Tools Programmer at CIG do? Collaborate with other senior team members and disciplines to design and implement well-engineered, reliable, scalable and robust tools. Drive improvements across pipelines by identifying internal technical and developmental risks and applying proven and modern solutions. Take ownership of key systems and work to continuously improve user [. .. ] in large, shared codebases. Expertise with UI frameworks such as Qt and/or MFC; able to architect clean, scalable interfaces. Solid understanding of 3D math and how it applies to game development tools. Proven track record of improving workflows through user-focused, innovative tool design. Experience mentoring others, conducting code reviews, and driving technical discussions. Ability to independently own and deliver complex features from concept through to deployment. Comfortable working in agile, multi-disciplinary teams and communicating effectively with non-programmers. [. .. ]
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Job am 18.08.2026 bei Jobleads gefunden
• Frankfurt, Hesse
[. .. ] create the Best Damn Space Sim Ever. We want to build the best we can deliver and we believe wholeheartedly in the value of exceptional diverse talent. [...]
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[...] As an AI programmer you will be working with our custom engine and our internal tools in a multi-disciplinary environment composed by industry veterans, with the goal of creating systems and behaviours for our AI agents. The goal for the AI of Star Citizen and Squadron 42 is to shape a world that looks highly realistic, vast and very reach in content, this can only be achieved working side-to-side with game designers, level designers, animators, audio programmers and all the members of the cloud imperium family. Working with the latest PC hardware, technology and APIs, we develop extensive ranges of highly realistic and systemic features to create agent that can realistically and physically interact with the environment and the players to [. .. ]
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Job am 18.08.2026 bei Jobleads gefunden
Senior Programmer (Unreal Engine) Vehicular Physics Systems-Fully Remote (Americas Europe)
Senior Unreal Engine
Programmer Vehicular Physics Systems Fully Remote (Americas Europe) About the Role We are looking for a Senior Unreal Engine Programmer to join an ongoing project that [...]
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[...] blends ground vehicles and aerial combat. You will work on a game already in active development, with the freedom (and expectation) to evaluate, improve, and revise existing architecture where it makes sense. The ideal candidate has deep expertise in Unreal Engines systems and a strong background in physics simulation; particularly vehicular physics. Experience with Chaos Physics (or other physics systems) and aerial [. .. ]
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Job am 18.08.2026 bei Jobleads gefunden
• München, Bayern
Join to apply for the Senior Gameplay
Programmer role at welevel studios 2 days ago Be among the first 25 applicants Join to apply for the Senior Gameplay Programmer [...]
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[...] role at welevel studios Get AI-powered advice on this job and more exclusive features. Why us? welevel is an innovative game studio based in Munich, backed by top-tier investors. We are developing Why us? welevel is an innovative game studio based in Munich, backed by top-tier investors. We are developing Solid River, the first AAA survival game with deep city-building mechanics in the late game, set in a [. .. ]
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Job am 18.08.2026 bei Jobleads gefunden
(Senior) Unreal Programmer (m/f/d)
• München, Bayern
Summary: We are looking for an experienced (Senior) Gameplay
Programmer familiar with developing games using Unreal Engine. The ideal candidate has strong problem-solving skills, the ability to deliver on [...]
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[...] time with very little oversight, and works well in a team environment. Some of your responsibilities: Collaborate with Designers, Producers, Artists, and the Audio team to realize the vision of the game Support Art and Gameplay features and create sustainable workflows Understand and articulate the trade-offs between technical design choices, and solve for the best player experience Sometimes work with production staff and other leads to establish engineering tasks and subsequent schedule requirements across multiple disciplines of programming and technology Take [. .. ]
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Job am 18.08.2026 bei Jobleads gefunden
• Frankfurt, Hesse
[. .. ] the Best Damn Space Sim Ever. We want to build the best we can deliver and we believe wholeheartedly in the value of exceptional diverse talent. As [...]
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[...] a Senior AI programmer you will be working with our custom engine and our internal tools in a multi-disciplinary environment composed by industry veterans, with the goal of creating systems and behaviours for our AI agents. The goal for the AI of Star Citizen and Squadron 42 is to shape a world that looks highly realistic, vast and highly reachable in content, this can only be achieved working side-to-side with game designers, level designers, animators, audio programmers and all the members of the cloud imperium family. Working with the latest PC hardware, technology and APIs, we develop extensive ranges of highly realistic and systemic features to create agents that can realistically and physically interact with the environment and the players to [. .. ]
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Job am 18.08.2026 bei Jobleads gefunden
Network Programmer (m/f/d)
• München, Bayern
Summary: Develop and maintain the Networking System of our proprietary
game engine. Improve and optimize our existing codebase. Co-design and co-develop new networking features. Collaborate with our game project [...]
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[...] teams to deliver stable and enjoyable multiplayer experiences. Develop and maintain cross-platform interfaces to thirdparty online services like Steam, Epic, GOG, PSN, Xbox Live. Create and maintain technical documentation. [. .. ] Strong C++ programming skills Experience with low-level network programming for multiplayer games Familiar with implementing client/ server architecture Knowledge of network and server security issues Experience as a network programmer on at least one shipped multiplayer games Ability to write clear, maintainable, portable code Proactive, autonomous and self-motivated Strong communication and interpersonal skills Ensure all code is documented in line with relevant procedures Passion for real-time strategy or roleplaying games is welcomed Applicants must be authorized to work [. .. ]
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Job am 18.08.2026 bei Jobleads gefunden
• München, Bayern
Homeoffice möglich
[. .. ] implement gameplay systems. Scripting: Utilize scripting languages (such as Angel Script or LUA) to define complex AI behaviors, skill interactions, and environmental triggers. Balancing Mathematics: Apply rigorous [...]
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[...] mathematical models to game balancing. You will manage spreadsheets and simulation data to ensure that no single build trivializes the content, while still allowing for broken (yet intended) synergy. 3. Leadership Stakeholder Management As a Senior, you are a bridge between departments. Cross-Department Collaboration: You will act as the primary point of contact [. .. ] navigate the complexities of AAA development. 4. Documentation Communication The Source of Truth: Maintain high-quality, living documentation on Confluence and Miro. Your specs must be clear enough for a programmer to implement and an artist to visualize. Evangelism: Present your designs to the wider studio and occasionally to external stakeholders or the community in an engaging, clear, and professional manner. Proven Track Record: At least two shipped titles as a Game, Level, or Narrative Designer. Experience in a Senior capacity [. .. ]
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Job am 18.08.2026 bei Jobleads gefunden
Lead Programmer (m/f/d)
• München, Bayern
Führungs-/ Leitungspositionen
Summary: We are looking for a Lead
Programmer to oversee our Engine and our Gameplay Programming Teams. The ideal candidate is passionate about providing high-level direction, helping to organize [...]
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[...] time and priorities and is also willing to get their hands dirty with day-to-day development. You are an accomplished Programmer in the Video Games Industry with [. .. ] simple way. Some of your responsibilities: Manage teams of Engine and Gameplay Programmers Collaborate with Designers, Producers, Artists, and the Audio team to realize and surpass our vision of the game Support Art and Gameplay features and create sustainable workflows Understand and articulate the trade-offs between technical design choices, and solve for the best player experience Work with production staff and other leads to establish engineering tasks and subsequent schedule requirements across multiple disciplines of programming and technology Review and [. .. ]
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Job am 18.08.2026 bei Jobleads gefunden
C++ Programmer RTS Games (m/f/d)
• München, Bayern
Summary: We are looking for a C++
Programmer for current and future RTS
game projects. The ideal candidate is passionate about providing high-level direction, helping to organize time [...]
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[...] and priorities and is also willing to get their hands dirty with day-to-day development. You are a highly motivated Programmer in the video games industry who is also able to work through legacy [. .. ]
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Job am 18.08.2026 bei Jobleads gefunden
Game Security Programmer Game Security (f/m/d)
• Düsseldorf, Nordrhein- Westfalen
[. .. ] both players and teams thrive. If youre passionate about innovation and pushing entertainment boundaries, join our journey and help us create the unknown Job Description Your primary [...]
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[...] objective as our Game Security Programmer is to develop and improve new and/or existing security solutions in order to secure Ubisoft portfolio of multiplayer games. What you will do Work in a dedicated team of passionate engineers with experienced leadership Develop game security software to ensure fair environments for Ubisofts players Acquire a strong knowledge [. .. ]
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Job am 18.08.2026 bei Jobleads gefunden
Unreal Engine Programmer (f/m/d)
• München, Bayern
Work-Life-Balance
About the company: Your role: As an Unreal Engine
Programmer, you are responsible for turning design intent into working
game code that performs on the target platforms. We [...]
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[...] develop AA titles in Unreal Engine 5 and C++ for PC, Xbox, Play Station and Switch. We maintain our own engine branch, which makes engine code part of your work as well. This is a generalist role. You will work on gameplay [. .. ]
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Job am 15.08.2026 bei Games-Career.com gefunden
Lotum media GmbH
Staff Engineer (w/m/d) Mobile Games
• 61231 Bad Nauheim bei Frankfurt am Main
Homeoffice möglich
Flexible Arbeitszeiten Jobticket
[. .. ] 900 Millionen Nutzer:innen weltweit auf Facebook Instant Games, Snapchat, Tik Tok sowie als native Apps für Android und i OS gespielt. Mit welchen Technologien wir arbeiten? Das [...]
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[...] entscheiden und hinterfragen unsere Game Teams selbst. Neugier, Wissensdurst und Pragmatismus helfen uns dabei. Aktuell heißt das konkret:Der Git Hub Copilot fand bereits sehr früh Eingang in unsere Arbeit und wir evaluieren kontinuierlich, welche weiteren AI-Tools uns unterstützen können. Drei Projekte setzen stark auf Webtechnologien und nutzen Type Script mit Vue. js im Frontend [. .. ]
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Job am 10.07.2026 bei Games-Career.com gefunden
Travian Games GmbH
Senior Full Stack Game Developer (w/m/d)
• 80809 München
Jobticket 30+ Urlaubstage
[. .. ] neue, mobile-optimierte Browser-Version und übernimmst Aufgaben im Google Play und im i OS App Store. Du behebst Bugs und unterstützt den Technischen Live-Support. Du überwachst und optimierst [...]
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[...] die Game Performance. Du sorgst für eine stabile technische Struktur und integrierst neue Tools reibungslos. Deine Skills Du kannst mehrjährige Berufserfahrung im Full Stack Development, besonders im Webdevelopment, nachweisen und bringst eine Leidenschaft für Gaming mit oder hast bereits in dem Bereich gearbeitet. Du hastan mobile-optimierten Webseiten gearbeitet oder Projekte in [. .. ]
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Häufig gestellte Fragen
Wieviel verdient man als Game Programmer pro Jahr?
Als Game Programmer verdient man zwischen EUR 50.000,- bis EUR 80.000,- im Jahr.
Wieviele offene Stellenangebote gibt es für Game Programmer Jobs bei unserer Jobsuche?
Aktuell gibt es auf JobRobot 25 offene Stellenanzeigen für Game Programmer Jobs.
In welchen Bundesländern werden die meisten Game Programmer Jobs angeboten?
Die meisten Stellenanzeigen für Game Programmer Jobs werden derzeit in Bayern (9 Jobs), Hessen (1 Jobs) und Nordrhein-Westfalen (1 Jobs) angeboten.
Zu welchem Berufsfeld gehören Game Programmer Jobs?
Game Programmer Jobs gehören zum Berufsfeld Game Development / Spieleentwicklung.