Visual Development Artist Stellenangebote


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24 Jobs für Visual Development Artist


Stellenangebote Visual Development Artist Jobs


Neu Job vor 3 Std. bei Mindmatch.ai gefunden Twin Harbour Interactive

UI/ UX Artist

• Pinneberg, SH Join us as a UI/ UX Artist on Supremacy: Warhammer 40K, our strategy game set in the iconic universe We are looking for a talented and experienced UI/ UX Artist [...]
MEHR INFOS ZUM STELLENANGEBOT[...] to join our Art Team and help shape the player experience. In this role, you will combine strong visual design and UX expertise with hands-on Unity knowledge to create intuitive, polished interfaces and bring them from Figma into the final game. You will work on a complex, systems-heavy strategy game and have the opportunity to create UI within the distinctive visual universe of Warhammer 40K, while taking [. .. ] tech artists, and other artists to ensure design goals are technically feasible and implementation constraints are addressed early. Contribute to improving the Figma-to-Unity production pipeline and reducing unnecessary development overhead for routine UI implementation. Ensure final in-game interfaces accurately reflect approved designs in terms of layout, spacing, typography, assets, responsiveness, and interaction states. YOUR BACKSTORY Minimum 4 years of experience in a UI/ UX-related role in the mobile gaming industry or a similar field. Strong portfolio demonstrating [. .. ]

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Neu Job vor 3 Std. bei Neuvoo.com gefunden Twin Harbour Interactive UI/ UX Artist • Schleswig- Holstein Join us as a UI/ UX Artist on Supremacy: Warhammer 40K, our strategy game set in the iconic universe We are looking for a talented and experienced UI/ UX Artist [...]
MEHR INFOS ZUM STELLENANGEBOT[...] to join our Art Team and help shape the player experience. In this role, you will combine strong visual design and UX expertise with hands-on Unity knowledge to create intuitive, polished interfaces and bring them from Figma into the final game. You will work on a complex, systems-heavy strategy game and have the opportunity to create UI within the distinctive visual universe of Warhammer 40K, while taking [. .. ] tech artists, and other artists to ensure design goals are technically feasible and implementation constraints are addressed early. Contribute to improving the Figma-to-Unity production pipeline and reducing unnecessary development overhead for routine UI implementation. Ensure final in-game interfaces accurately reflect approved designs in terms of layout, spacing, typography, assets, responsiveness, and interaction states. YOUR BACKSTORY Minimum 4 years of experience in a UI/ UX-related role in the mobile gaming industry or a similar field. Strong portfolio demonstrating [. .. ]

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Job vor 2 Tagen bei Mindmatch.ai gefunden Volmi A Virtuos Studio

Sr. Technical Artist (AAA)

• AT- 2 Lavamünd What are you working on? Platforms: PC, Console Volmi A Virtuos Studio is an outsourcing company that specializes in game development and game content creation. Over the past 9 years, [...]
MEHR INFOS ZUM STELLENANGEBOT[...] we have successfully completed over a thousand different projects and have gained considerable experience in creating 2D and 3D art, as well as developing turnkey games. Since 2022, we have been a part of Virtuos, the worlds leading game developer, and [. .. ] content and games for various Mobile, PC, Console, and VR projects. Join our team of likeminded people passionate about a common goal and love for games as a Senior Technical Artist For which tasks (responsibilities) ? Analyze client requirements and research technical solutions for new features and workflows. Conduct technical research and create clear, structured documentation. Define technical guidelines and asset creation standards for the art team. Optimize geometry, materials, shaders, and assets for performance across platforms. Ensure technical consistency and visual quality according to platform requirements. Collaborate with the team, actively participate in discussions and feedback loops, and deliver highquality environment assets. What kind of professional are we looking for? Proficiency with Unreal Engine 5. Solid understanding of the Nanite and Lumen pipelines. Handson experience with shader setup, World Partition, and [. .. ]

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Job vor 12 Tagen bei Mindmatch.ai gefunden Festybay Lighting and Compositing Artist job at Arx anima arx anima • AT- 9 Wien arx anima is inviting a visionary and technically adept Lighting and Compositing Artist to join our award-winning production team. As a studio that thrives on the edge of innovation from [...]
MEHR INFOS ZUM STELLENANGEBOT[...] pioneering USD workflows in Houdini Solaris to operating the largest render farm in Austria, we are looking for an artist who can blend the magic of light with the precision of final [. .. ] mood, and direct the viewers eye. Consistency Across Sequences: Working closely with Supervisors and Directors, you will ensure that the lighting style remains consistent across an entire sequence, maintaining the visual language of the project. Technical Optimization: Feature animation requires a balance between beauty and render times. You will be expected to optimize your setups for efficiency without sacrificing visual fidelity, ensuring our farm stays productive. 2. Final Compositing Seamless Integration: You will assemble rendered layers and passes (AOVs) into final [. .. ] Experience with other industry-standard engines like Arnold, Renderman, or V-Ray is also valued. Rendering Foundations: A strong grasp of physically based rendering (PBR) , light behavior, and shader development. Pipeline Knowledge: Familiarity with USD (Universal Scene Description) is a significant advantage as we continue to push our Solaris-based workflows. Artistic Sensibility: An expert eye for color theory, composition, and the nuances of light. The ability to take a sequence from flat to feature-quality through creative problem-solving. [. .. ]

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Job vor 12 Tagen bei Mindmatch.ai gefunden edict egaming GmbH

Senior Technical Artist (m/f/d)

• AT- 6 Tiefental MERKUR Excellence, based in Raaba near Graz, was founded in 2018 as part of the MERKUR GROUP and specializes in game design and development, with a particular focus on casino [...]
MEHR INFOS ZUM STELLENANGEBOT[...] games. We are looking for a highly experienced and passionate Senior Technical Artist (m/f/d) to join our expanding game design and development studio. The ideal candidate combines strong artistic vision with deep technical expertise and is capable of bridging the gap between creative concepts and high-performance game implementation in Unity. Your responsibilities As a Senior Technical Artist (m/f/d) , you take ownership of the visual and technical quality of our games and ensure a high-end, consistent player experience across all projects. Moreover, you design, implement, and optimize complex graphical systems and game assets with a strong focus on performance, scalability, and visual fidelity. In addition, you translate creative and design concepts into robust technical [. .. ]

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Job gestern bei Jobleads gefunden Technical Artist (f/m/d) Work-Life-Balance Your role: As a Technical Artist, you are responsible for getting art into the engine at the intended quality and within the performance budget. Tech Art sits between Art [...]
MEHR INFOS ZUM STELLENANGEBOT[...] and Tech, and covers a deliberately wide surface: materials and shaders, animation systems, UI, VFX, audio integration, procedural content, and the tooling that keeps it aintainable. The [. .. ] deliverables across a milestone or project phase, on your own or with others, in daily exchange with artists, animators, designers and programmers. Your setups determine the runtime cost of the visual target. The tools you build determine how fast everyone else can iterate. A material that hits the look but costs 4 ms on Switch is not finished. Our Technical Artists come from different backgrounds: artists who learned to script, programmers with an eye for visuals, technical designers and animators. You [. .. ] review other Tech Artists deliverables and document your own approach so the next person can follow it. Your Profile Must-haves 3+ years of hands-on production experience in game development, ideally on a shipped title. UE4/ UE5 preferred if youre coming from another engine, tell us what transfers. Solid, hands-on UE5 knowledge: project structure, asset organisation, the editor and its main toolsets, and how the engines feature sets connect to each other. Confidence in the Material Editor: complex material [. .. ]

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Job vor 2 Tagen bei Jobleads gefunden

Lead Lighting and Shading Artist Unreal (all genders)

• Frankfurt, Hesse Führungs-/ Leitungspositionen We are looking for an experienced, team-orientated and self-motivated Lead Lighting Shading Artist Unreal (all genders) in Munich or Hamburg to join our growing team. You are characterised not [...]
MEHR INFOS ZUM STELLENANGEBOT[...] only by an excellent eye for detail, but also by your technical knowledge of Epics Unreal Engine. Experience as a photographer or DOP is a big plus, as is an automotive background. If you [. .. ] an experienced Lead Lighting and Shading Artist You will take a leadership role on projects, providing support and guidance to other lighting artists You take responsibility for ensuring the best visual and technical quality in the assets you create You will work closely with our development team to further advance our CGI pipeline and workflows As a team player, youll work alongside a growing group of dedicated and highly motivated CG artists What we expect from you: You have at least 8 years of production experience, ideally in high-end automotive visualization You bring proven expertise [. .. ]

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Job vor 2 Tagen bei Jobleads gefunden Sr. Technical Artist (AAA) • Lavamünd, Kärnten Lavamuend What are you working on? Platforms: PC, Console Volmi A Virtuos Studio is an outsourcing company that specializes in game development and game content creation. Over the past 9 [...]
MEHR INFOS ZUM STELLENANGEBOT[...] years, we have successfully completed over a thousand different projects and have gained considerable experience in creating 2D and 3D art, as well as developing turnkey games. Since 2022, we have been a part of Virtuos, the worlds leading game developer, and [. .. ] content and games for various Mobile, PC, Console, and VR projects. Join our team of likeminded people passionate about a common goal and love for games as a Senior Technical Artist For which tasks (responsibilities) ? Analyze client requirements and research technical solutions for new features and workflows. Conduct technical research and create clear, structured documentation. Define technical guidelines and asset creation standards for the art team. Optimize geometry, materials, shaders, and assets for performance across platforms. Ensure technical consistency and visual quality according to platform requirements. Collaborate with the team, actively participate in discussions and feedback loops, and deliver highquality environment assets. What kind of professional are we looking for? Proficiency with Unreal Engine 5. Solid understanding of the Nanite and Lumen pipelines. Handson experience with shader setup, World Partition, and [. .. ]

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Job vor 5 Tagen bei Jobleads gefunden

Unreal 5 Technical Artist-Black Ember Games

• Berlin We are looking for a skilled and collaborative Technical Artist to join Black Ember Games in Berlin. This hybrid position requires a minimum of 3 days per week in [...]
MEHR INFOS ZUM STELLENANGEBOT[...] our Berlin office. You are someone who sees the seams between art and engineering not as friction, but as opportunity. You think visually and reason technically, and you find genuine satisfaction [. .. ] friction and improve team efficiency Define, document, and enforce art standards and best practices across the project Engine Technical Implementation Own the technical implementation and optimization of materials, shaders, and visual effects within Unreal Engine 5, ensuring they meet both aesthetic and performance targets Manage and optimize asset integration across characters, environments, VFX, and UI, including polygon budgets, texture resolution, LODs, and draw call management Profile and debug performance issues using Unreal Insights and other profiling tools, partnering with engineers to [. .. ] before integration Contribute to technical documentation and help build a culture of shared knowledge across the team Qualifications Required Qualifications Technical Professional Skills Minimum 3 years of experience in game development, with a focus on technical art Demonstrated experience with performance profiling and optimization, including the use of Unreal Insights, GPU Visualizer, and similar tools to identify and resolve CPU/ GPU bottlenecks Strong understanding of physicallybased rendering (PBR) , realtime rendering limitations, and crossplatform optimization Shipped at least 1 Unreal Engine [. .. ]

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Job am 06.09.2026 bei Jobleads gefunden Internship Technical Artist, 3D Artist 3D Asset Creation for Digital Twins (f/m/x) [. .. ] of ZEISS products. In this role, you will contribute to the creation of high-quality 3D assets that power realistic visualization and simulation experiences. Your work will directly [...]
MEHR INFOS ZUM STELLENANGEBOT[...] support the development of our next-generation digital twin platform used for research, technology evaluation, robotics applications, and future product concepts. This position is particularly relevant for students interested in 3d/Technical Art, Environment or Visualization Art, Digital Twin Artist, 3D Generalist, Computer Graphics, Game Art Technology, Simulation, XR, and Real-Time Rendering careers. Your Role As part of our interdisciplinary team, you will research, design, implement, and optimize high-quality 3D assets for visualization, simulation, and digital twin applications: Creating, refining, and maintaining high-quality 3D assets for digital [. .. ] assets in Blender for real-time visualization and simulation Building clean and efficient geometry, topology, UV layouts, and material setups Creating physically based rendering (PBR) materials and textures for realistic visual appearance Supporting the integration of assets into our visualization and simulation pipeline Collaborating closely with developers, graphics engineers, and researchers to ensure technical compatibility and visual quality Working with robotics and mechatronic models, including URDF-based descriptions Contributing to visual experiments and technology demonstrators used for evaluating future ZEISS products [. .. ]

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Job am 28.08.2026 bei Jobleads gefunden

Lead 3D Environment Artist (m/f/d)

• Berlin Führungs-/ Leitungspositionen Who we are Sandbox Interactive is the ambitious game development studio behind the award-winning game Albion Online. The game is the first true cross-platform MMO, and is playable on [...]
MEHR INFOS ZUM STELLENANGEBOT[...] Windows, Mac, Linux, i OS and Android with more than 350.000 daily players and over 2 million monthly visitors on our website. We started as a small independent group [. .. ] and were constantly on the lookout for talented individuals to join our growing team in the heart of Berlin. Your Game We are looking for an experienced Lead 3D Environment Artist to lead our Environment Art team in creating immersive, stylized high-quality game worlds. In this role, you will combine artistic leadership with handson production, guiding the team to deliver visually compelling environments while ensuring assets meet technical requirements, production schedules, and the overall artistic vision of the game. As [. .. ] years of professional experience in 3D environment art for games, including experience leading or mentoring artists Strong portfolio showcasing stylized high-quality 3D environment assets, environment compositions, stylized textures and visual storytelling Expertise with industry-standard 3D tools and modern game engines (e. g. , Blender, Maya, Photoshop, Unreal Engine, Unity) Deep understanding of 3D stylized modelling, environment visual composition and narrative, real-time asset implementations and stylized textures creation Excellent leadership, communication, and cross-functional collaboration skills Ability to foster [. .. ]

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Job am 26.08.2026 bei Jobleads gefunden Technical Artist • München, Bayern Your role: As a Technical Artist, you are responsible for getting art into the engine at the intended quality and within the performance budget. Tech Art sits between Art [...]
MEHR INFOS ZUM STELLENANGEBOT[...] and Tech, and covers a deliberately wide surface: materials and shaders, animation systems, UI, VFX, audio integration, procedural content, and the tooling that keeps it aintainable. The [. .. ] deliverables across a milestone or project phase, on your own or with others, in daily exchange with artists, animators, designers and programmers. Your setups determine the runtime cost of the visual target. The tools you build determine how fast everyone else can iterate. A material that hits the look but costs 4 ms on Switch is not finished. Our Technical Artists come from different backgrounds: artists who learned to script, programmers with an eye for visuals, technical designers and animators. You [. .. ] review other Tech Artists deliverables and document your own approach so the next person can follow it. Your Profile Must-haves 3+ years of hands-on production experience in game development, ideally on a shipped title. UE4/ UE5 preferred if youre coming from another engine, tell us what transfers. Solid, hands-on UE5 knowledge: project structure, asset organisation, the editor and its main toolsets, and how the engines feature sets connect to each other. Confidence in the Material Editor: complex material [. .. ]

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Job am 23.08.2026 bei Jobleads gefunden

UI/ UX Designer

• Frankfurt, Hesse Do you believe software should be more beautiful? When it comes to design, do you see yourself more as a scientist than an artist? Are you looking to join [...]
MEHR INFOS ZUM STELLENANGEBOT[...] a team that will go the extra mile to deliver brilliant results? Develop high-quality visual assets and UI components, ensuring consistency with our design guidelines and brand identity Create and maintain design documentation, including style guides, component libraries, and design specifications, to ensure a consistent and cohesive visual language across all our products Design and develop new concepts, pages and components for our company and [. .. ] into design that works and inspires, a keen eye for aesthetics, usability, and typography with a penchant for precision and detail, to the point of perfection Interest in tech and development topics as well as issues and topics in and around startup culture Take heart apply Its not just your qualifications that matter, but who you are and what you want to learn and achieve in the future. Come by and get to know us. Drinks are on us o/ [. .. ]

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Job am 18.08.2026 bei Jobleads gefunden Art Director New 4X Strategy Title • Hamburg [. .. ] Goodgame Studios is developing a new cross-platform 4X strategy title, built upon one of the most successful and commercially proven German game franchises. This ambitious project aims [...]
MEHR INFOS ZUM STELLENANGEBOT[...] to combine visual excellence, technical execution, and marketing performance at a new level. Were not looking for a traditional people manager. Instead, we seek an operational expert and visual authority someone with a sharp creative vision, high standards, and the ability to shape the games visual identity from the ground up. As Art [. .. ] the game operates on visual par with top-tier genre competitors, while maintaining a strong and recognizable franchise character YOUR BACKSTORY Proven track record as an Art Director or Senior Artist on successful mobile or cross-platform titles Outstanding portfolio focused on style leadership, 3D character design, UI composition, and consistent art direction Youre not interested in managing people youre a hands-on creator, known for speed, pragmatism, and a high-quality bar Experienced with Unity and common art tools (Adobe [. .. ] Stillfront Group is one of Europes leading game publishers with a strong focus on long-term IP growth. Goodgame Studios is known for successful strategy titles and data-driven game development. In this role, youll define the next chapter of a major franchise from the ground up, with full creative impact. #J-18808-Ljbffr 01604246 [. .. ]

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Job am 18.08.2026 bei Jobleads gefunden Lead Lighting and Shading Artist Unreal (all genders) • München, Bayern Führungs-/ Leitungspositionen Overview We are looking for an experienced, team-orientated and self-motivated Lead Lighting Shading Artist Unreal (all genders) in Munich, Hamburg or Frankfurt to join our growing team. You are [...]
MEHR INFOS ZUM STELLENANGEBOT[...] characterised not only by an excellent eye for detail, but also by your technical knowledge of Epics Unreal Engine. Experience as a photographer or DOP is a big plus, as is an automotive background. If [. .. ] an experienced Lead Lighting and Shading Artist You will take a leadership role on projects, providing support and guidance to other lighting artists You take responsibility for ensuring the best visual and technical quality in the assets you create You will work closely with our development team to further advance our CGI pipeline and workflows As a team player, youll work alongside a growing group of dedicated and highly motivated CG artists What we expect from you You have at least 8 years of production experience, ideally in high-end automotive visualization You bring proven expertise [. .. ]

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Job am 18.08.2026 bei Jobleads gefunden Technical Artist • München, Bayern [. .. ] geometry of our world, and redefining how industries from robotics and AR/ VR to gaming and cinema create and interact with 3D environments. We are looking for [...]
MEHR INFOS ZUM STELLENANGEBOT[...] our first Technical Artist to create attention around Sp AItial. Our models produce results worth staring at, and we need someone who can make that undeniable in public: short-form video, stills, and interactive demos that people stop for, published on X, Linked In, and You Tube at a steady cadence. You will take raw [. .. ] on your CV. Technical-artist craft on 3D content. You can take a scene or a splat and turn it into a finished artefact through camera, lighting, composition, and look development. VFX know-how, including compositing, motion graphics, grading, and shot finishing in tools such as After Effects, Nuke, Fusion, Blender, or Houdini. Able to prototype in Three. js well enough to ship an interactive 3D demo without a hand-off. Experience in Unreal is a strong plus. High ownership and [. .. ] splats, photogrammetry, or other captured 3D representations. A background in design, architecture, industrial design, animation, or VFX, or another discipline that trains you to think spatially and in shots. Strong visual design across typography, layout, colour, and motion, applied to web, decks, and launch materials. Experience contributing to a brand identity, including type and motion systems. Experience running community programs, hackathons, or creator partnerships. At Sp AItial, we are committed to creating a diverse and inclusive workplace. We welcome applications from people [. .. ]

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Job am 18.08.2026 bei Jobleads gefunden

Senior Unreal Technical Artist (m/f/d)

• München, Bayern [. .. ] a passionate, multidisciplinary team. Free beverages, regular team activities, and a creative, collaborative environment. Shape a blockbuster AAA title from the ground up. Your Role As a [...]
MEHR INFOS ZUM STELLENANGEBOT[...] Senior Unreal Technical Artist, you will help bridge the gap between art and engineering, creating robust, scalable solutions that improve visual quality, production workflows, UI implementation, and in-game performance. The role encompasses materials, shaders, VFX, Niagara, UI, character and animation pipelines, procedural tools, and content pipeline development, working collaboratively with engineers, artists, and designers. Responsibilities Develop and support technical art solutions across Unreal Engine 5, including materials, shaders, VFX, UI, procedural tools, character and animation pipelines, and content workflows. Create high-quality real-time visual features and effects, which may include environmental effects, combat feedback, weather, water, [. .. ]

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Job am 18.08.2026 bei Jobleads gefunden Technical Artist (all genders) • München, Bayern We are looking for an experienced, teamoriented and selfmotivated Technical Artist (all genders) to join our growing team in Munich. What you can expect: Technical Decision-Making: You will establish [...]
MEHR INFOS ZUM STELLENANGEBOT[...] standards and best practices for visual and technical implementation in Unreal Engine and provide guidance on creative and technical challenges, particularly in real-time rendering workflows Optimization of Unreal Projects: You will develop and adjust shaders, materials, rigs, and blueprints for visual effects while ensuring performance optimization (e. g. , LODs, lighting, asset budgets) Pipeline Tool Development: In collaboration with Pipeline TDs and developers, you will improve tools and workflows for artists and implement technical solutions within Unreal Engine Asset Integration: You will ensure the seamless integration of 3D assets (models, animations, textures) into Unreal projects and verify their compatibility with technical requirements Debugging Troubleshooting: You will [. .. ]

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Job am 18.08.2026 bei Jobleads gefunden Lead Lighting and Shading Artist Unreal (all genders) • München, Bayern Führungs-/ Leitungspositionen Lead Lighting and Shading Artist Unreal (all genders) Join to apply for the Lead Lighting and Shading Artist Unreal (all genders) role at Serviceplan Group. We are looking for [...]
MEHR INFOS ZUM STELLENANGEBOT[...] an experienced, teamoriented and selfmotivated Lead Lighting and Shading Artist Unreal (all genders) in Munich or Hamburg to join our growing team. You are characterised not [. .. ] an experienced Lead Lighting and Shading Artist. You will take a leadership role on projects, providing support and guidance to other lighting artists. You take responsibility for ensuring the best visual and technical quality in the assets you create. You will work closely with our development team to further advance our CGI pipeline and workflows. As a team player, youll work alongside a growing group of dedicated and highly motivated CG artists. What we expect from you: You have at least 8 years of production experience, ideally in highend automotive visualization. You bring proven expertise as [. .. ]

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Job am 18.08.2026 bei Jobleads gefunden Deck13 Interactive is hiring Senior Lighting Artist • Frankfurt, Hesse Jobticket [. .. ] flickering corridors of The Surge to the epic, sun-drenched ruins of Atlas Fallen, our lighting artists are responsible for defining the soul of our titles. As a [...]
MEHR INFOS ZUM STELLENANGEBOT[...] Senior Lighting Artist, you are a master of atmosphere. You understand that realism is often secondary to mood. Your quest is to use light, shadow, and color to guide the players eye, highlight the path forward, and evoke a sense of wonder or dread. Joining our team of 100 creators in the heart [. .. ] Blueprints) Work Model Hybrid (Frankfurt Office) or 100 Remote (within Germany) The figures below represent estimated industry standards for the Frankfurt region for senior-level artistic roles within AA/ AAA development. Position Tier Annual Base Salary (Est. ) Monthly Net (Approx. Class I) Net salary varies based on German tax class and health insurance selections. Your role is holistic. You arent just placing lights; you are crafting a visual language that communicates directly with the player. Atmospheric World Building You will create dramatic and atmospheric lighting setups where the primary focus is conveying a specific mood. You will balance the Rule of Cool with technical logic, ensuring that the artistic vision remains front and center. This involves managing Global [. .. ]

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Job am 18.08.2026 bei Jobleads gefunden Assistant Professor for Contemporary Art/ Global South • Köln, Nordrhein- Westfalen Tarifvertrag [. .. ] The Academy of Media Arts Cologne (KHM) offers a rigorous and interdisciplinary approach to the media arts. With its project-based Media and Fine Arts diploma degree, it [...]
MEHR INFOS ZUM STELLENANGEBOT[...] emphasizes the development of artistic practice, together with the acquisition of media technology and mediatheoretical skills. The Academy pursues an interdisciplinary approach to the teaching and researching of media and visual arts. The department of art at the KHM is offering the following position, starting from the winter semester of 2024/ 25: up to German salary grade TVL 13, fulltime, fixedterm. The Department of Arts most recent addition, Contemporary Art with a Focus on the Global South, presents students with an [. .. ] independently from its geographical meaning. It refers to currently prevailing neoimperial structures, geopolitical power relations and the inequalities that accompany them. The Academy of Media Arts Cologne is seeking an artist or creative researcher whose practice and research reflect upon the cultural, historical, and sociopolitical conditions of the Global South. In addition to a degree in Art, Art History, or a related creative field, the future job holder should be familiar with, through their own research and/or practice, contemporary artistic [. .. ]

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Job am 18.08.2026 bei Jobleads gefunden Grimlore Games is hiring Senior System Designer, 2026 • München, Bayern Homeoffice möglich Grimlore Games is looking for a seasoned, visionary Senior System Designer to join our ranks in Munich (or remotely) . We are currently deep in the development of Titan [...]
MEHR INFOS ZUM STELLENANGEBOT[...] Quest II, an ambitious sequel set in the legendary landscapes of ancient Greece. As a Senior Designer, you arent just adjusting numbers; you are the architect of the players journey. You will own the core systems that define the feel of our gameclasses, abilities, and progressionensuring that every [. .. ] Stakeholder Management As a Senior, you are a bridge between departments. Cross-Department Collaboration: You will act as the primary point of contact for your systems, coordinating with Artists for visual effects, Audio for sound cues, and Programmers for backend architecture. Strike Team Leadership: Lead small, agile strike teams focused on specific features, ensuring that deadlines are met and the creative vision remains uncompromised. Mentorship: You are a role model for our Junior Designers. You will provide constructive feedback, share best [. .. ] development. 4. Documentation Communication The Source of Truth: Maintain high-quality, living documentation on Confluence and Miro. Your specs must be clear enough for a programmer to implement and an artist to visualize. Evangelism: Present your designs to the wider studio and occasionally to external stakeholders or the community in an engaging, clear, and professional manner. Proven Track Record: At least two shipped titles as a Game, Level, or Narrative Designer. Experience in a Senior capacity is highly preferred. ARPG Expertise: [. .. ]

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Job am 18.08.2026 bei Jobleads gefunden Senior Technical Artist (m/f/d) • Tiefental, Steiermark MERKUR Excellence, based in Raaba near Graz, was founded in 2018 as part of the MERKUR GROUP and specializes in game design and development, with a particular focus on [...]
MEHR INFOS ZUM STELLENANGEBOT[...] casino games. We are looking for a highly experienced and passionate Senior Technical Artist (m/f/d) to join our expanding game design and development studio. The ideal candidate combines strong artistic vision with deep technical expertise and is capable of bridging the gap between creative concepts and high-performance game implementation in Unity. Your responsibilities As a Senior Technical Artist (m/f/d) , you take ownership of the visual and technical quality of our games and ensure a high-end, consistent player experience across all projects. Moreover, you design, implement, and optimize complex graphical systems and game assets with a strong focus on performance, scalability, and visual fidelity. In addition, you translate creative and design concepts into robust technical [. .. ]

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Job am 18.08.2026 bei Jobleads gefunden Technical Artist (f/m/d) • München, Bayern Work-Life-Balance About the company: Your role: As a Technical Artist, you are responsible for getting art into the engine at the intended quality and within the performance budget. Tech Art [...]
MEHR INFOS ZUM STELLENANGEBOT[...] sits between Art and Tech, and covers a deliberately wide surface: materials and shaders, animation systems, UI, VFX, audio integration, procedural content, and the tooling that keeps it aintainable. The [. .. ] deliverables across a milestone or project phase, on your own or with others, in daily exchange with artists, animators, designers and programmers. Your setups determine the runtime cost of the visual target. The tools you build determine how fast everyone else can iterate. A material that hits the look but costs 4 ms on Switch is not finished. Our Technical Artists come from different backgrounds: artists who learned to script, programmers with an eye for visuals, technical designers and animators. You [. .. ] looking for: Main responsibilities The ideal candidate also has one more of the following: Your Daily Work Your Profile: Must-haves 3+ years of hands-on production experience in game development, ideally on a shipped title. UE4/ UE5 preferred if youre coming from another engine, tell us what transfers. Solid, hands-on UE5 knowledge: project structure, asset organisation, the editor and its main toolsets, and how the engines feature sets connect to each other. Confidence in the Material Editor: complex material [. .. ]

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Häufig gestellte Fragen

Wieviel verdient man als Visual Development Artist pro Jahr?

Als Visual Development Artist verdient man zwischen EUR 40.000,- bis EUR 70.000,- im Jahr.


Wieviele offene Stellenangebote gibt es für Visual Development Artist Jobs bei unserer Jobsuche?

Aktuell gibt es auf JobRobot 24 offene Stellenanzeigen für Visual Development Artist Jobs.


Wieviele Unternehmen suchen nach Bewerbern für Visual Development Artist Jobs?

Aktuell suchen 5 Unternehmen nach Bewerbern für Visual Development Artist Jobs.


Welche Unternehmen suchen nach Bewerbern für Visual Development Artist Stellenangebote?

Aktuell suchen zum Beispiel folgende Unternehmen nach Bewerbern für Visual Development Artist Stellenangebote:


  • Twin Harbour Interactive (2 Jobs)
  • Volmi A Virtuos Studio (1 Job)
  • Festybay (1 Job)
  • edict egaming GmbH (1 Job)


In welchen Bundesländern werden die meisten Visual Development Artist Jobs angeboten?

Die meisten Stellenanzeigen für Visual Development Artist Jobs werden derzeit in Bayern (8 Jobs), Thüringen (2 Jobs) und Schleswig-Holstein (2 Jobs) angeboten.


Zu welchem Berufsfeld gehören Visual Development Artist Jobs?

Visual Development Artist Jobs gehören zum Berufsfeld Design und Mediengestaltung.


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