5 Jobs für Mathematical Programmer
Stellenangebote Mathematical Programmer Jobs
Job vor 6 Tagen bei Jobleads gefunden
[. .. ] Profile and improve CPU utilization, memory use, latency, throughput, and simulation rate Build spatial indexing, broad-phase query, collision-candidate, visibility, and proximity-query infrastructure Integrate externally developed physics and [...]
MEHR INFOS ZUM STELLENANGEBOT
[...] mathematical models Develop checkpointing, snapshotting, state replication, save-and-restore, and reproducible replay systems Establish architecture for networked and distributed simulation Build tooling for entity inspection, system debugging, profiling, and simulation-state analysis Identify and eliminate architectural bottlenecks Lead engine design reviews, mentor programmers, and raise C++ architecture and performance standards [. .. ]
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Job vor 6 Tagen bei Jobleads gefunden
[. .. ] utilization, memory use, latency, throughput, and simulation rate against explicit performance budgets Build spatial indexing, broad-phase query, collision-candidate, visibility, and proximity-query infrastructure Integrate externally developed physics and [...]
MEHR INFOS ZUM STELLENANGEBOT
[...] mathematical models into a consistent runtime Develop checkpointing, snapshotting, state replication, save-and-restore, and reproducible replay systems Establish architecture for networked and distributed simulation, including ownership, synchronization, prediction, and state transfer Build tooling for entity inspection, system debugging, model-cost profiling, and simulation-state analysis Identify and eliminate architectural bottlenecks [. .. ]
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Job vor 8 Tagen bei Jobleads gefunden
• Bremen
[. .. ] an early access videogame Beam NG. drive, and as a stand-alone research platform Beam NG. tech To support our ongoing and future development plans, we are looking [...]
MEHR INFOS ZUM STELLENANGEBOT
[...] for an experienced Rendering Programmer with strong C++ expertise and a solid background in real-time rendering. This person should be comfortable working independently within a proprietary engine environment and capable of taking ownership of complex, long-term development projects from concept through to completion. Technical Responsibilities Immerse yourself in our proprietary C++ game engine [. .. ] pipeline and GPU hardware, including rasterization, lighting and shadowing, materials, post-processing, synchronization, and resource lifetimes Comprehensive understanding of memory management and optimization strategies for both CPU and GPU Strong mathematical knowledge required for real-time rendering, including linear algebra, vectors and matrices, coordinate spaces, geometry, and color spaces Knowledge of GPU and CPU performance profiling and debugging tools, such as Render Doc, PIX, Nsight, or vendor profilers Proven ability to take ownership of projects and drive initiatives to successful completion [. .. ]
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Job am 08.09.2026 bei Jobleads gefunden
Role overview A 12-month contract opportunity is open for a Senior Gameplay
Programmer contributing to AAA game development. The role focuses on designing, implementing, and maintaining gameplay systems with an [...]
MEHR INFOS ZUM STELLENANGEBOT
[...] emphasis on enemy, boss, and ally behaviors, while mentoring junior engineers and shaping player-facing experience quality. Responsibilities Collaborate across disciplines to advance player experience and feature quality, especially around enemy-to-player [. .. ] delivering features related to enemy, boss, or ally behaviors in games. Extensive C++ programming skills. Knowledge of memory management, performance optimization, systems interfaces, and general programming best practices. Familiarity with mathematical concepts, particularly 3D math and linear algebra for visualization. A player-centered design sensibility and willingness to advocate for alternatives. Strong communication skills and initiative. Benefits and work setup Hourly pay range of 82.74 to 100 USD. Eligibility for medical, dental, and vision benefits. Digital-first culture with in-[. .. ]
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Job am 18.08.2026 bei Jobleads gefunden
• München, Bayern
Homeoffice möglich
[. .. ] identity, strengths, and weaknesses of player classes. Ability Ecosystems: Design, prototype, and balance active and passive abilities, ensuring a power fantasy that remains challenging and fair. Progression [...]
MEHR INFOS ZUM STELLENANGEBOT
[...] Logic: Oversee the mathematical and psychological frameworks of player growth, including talent trees, stat scaling, and endgame loops. 2. Technical Implementation Scripting We believe designers should be empowered to realize their visions directly. Unreal Engine Integration: You will work directly within Unreal Engine to implement gameplay systems. Scripting: Utilize scripting languages (such as Angel [. .. ] navigate the complexities of AAA development. 4. Documentation Communication The Source of Truth: Maintain high-quality, living documentation on Confluence and Miro. Your specs must be clear enough for a programmer to implement and an artist to visualize. Evangelism: Present your designs to the wider studio and occasionally to external stakeholders or the community in an engaging, clear, and professional manner. Proven Track Record: At least two shipped titles as a Game, Level, or Narrative Designer. Experience in a Senior capacity [. .. ]
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Häufig gestellte Fragen
Wieviel verdient man als Mathematical Programmer pro Jahr?
Als Mathematical Programmer verdient man zwischen EUR 50.000,- bis EUR 75.000,- im Jahr.
Wieviele offene Stellenangebote gibt es für Mathematical Programmer Jobs bei unserer Jobsuche?
Aktuell gibt es auf JobRobot 5 offene Stellenanzeigen für Mathematical Programmer Jobs.
In welchen Bundesländern werden die meisten Mathematical Programmer Jobs angeboten?
Die meisten Stellenanzeigen für Mathematical Programmer Jobs werden derzeit in Bayern (1 Jobs), Bremen (1 Jobs) und Thüringen (0 Jobs) angeboten.
Zu welchem Berufsfeld gehören Mathematical Programmer Jobs?
Mathematical Programmer Jobs gehören zum Berufsfeld Mathematik.