Visual Effects Editor Stellenangebote


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6 Jobs für Visual Effects Editor


Stellenangebote Visual Effects Editor Jobs


Job vor 6 Tagen bei Jobleads gefunden

Software Engineer-Unreal Engine Integration (C++) - Vomp, Austria

Work-Life-Balance About Vizrt Since 1997, Vizrt has empowered the worlds leading broadcasters and content creators-CNN, BBC, Fox, CBS, Al Jazeera, Netflix, Amazon Prime Video, and 100+ others-with cutting edge visual storytelling [...]
MEHR INFOS ZUM STELLENANGEBOT[...] technology. We are a global team of 600+ innovators across 17 countries, pushing the boundaries of real-time graphics, cloud production, and broadcast automation. Vizrt Austria Gmb H is located in Vomp, just outside Innsbruck in the middle of the Alps. You will find yourself working in a modern environmentally [. .. ] Actions or Jenkins Experience with NDI or SDI video transport understanding how frames move between rendering and broadcast output Familiarity with UE Composure or Media Framework subsystems Background in visual effects or virtual production workflows (LED volumes, green screen, incamera VFX) Python scripting for UE automation (Editor Utility Widgets, build scripts) Experience with Qt for desktop UI development Knowledge of Free D protocol or other camera tracking data formats Familiarity with Vulkan rendering About the Team The Viz Engine team in Vomp is the largest R D group at Vizrt, with around 20 engineers. You will work under [. .. ]

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Job vor 6 Tagen bei Jobleads gefunden

Senior Full Stack Engineer PHP, Laravel

[. .. ] be a part of the domain where we work to enable global enterprises to efficiently scale up their content creation. Taking in content from sources like Photoshop, [...]
MEHR INFOS ZUM STELLENANGEBOT[...] Figma and After Effects, or designing it in our AI enabled web driven editor and taking it to the next level. Working directly with other Developers, Designers, Quality Engineers, Dev Ops Engineers, and Product Owners to deliver the best platform for our users. Your role will revolve around all the different elements that will bring our product to new heights. This includes implementing new [. .. ] making architectural decisions and communicating tradeoffs Excellent written and verbal communication skills in English Nice to have: Have affinity with rendering technologies (like ffmpeg) Have affinity with motion graphics and visual effects software (like After Effects) Experience with Gitlab CI/ CD, Dev Ops, public cloud (like GCP) . Benefits Employee stock ownership. 27 days of annual leave (Wellbeing Day and Volunteer Day included) . Travel allowance. A bicycle lease plan with Hellorider after 1 year of employment. Excellent tools: Highend Laptop, [. .. ]

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Unreal 5 Technical Artist-Black Ember Games

• Berlin [. .. ] friction and improve team efficiency Define, document, and enforce art standards and best practices across the project Engine Technical Implementation Own the technical implementation and optimization of [...]
MEHR INFOS ZUM STELLENANGEBOT[...] materials, shaders, and visual effects within Unreal Engine 5, ensuring they meet both aesthetic and performance targets Manage and optimize asset integration across characters, environments, VFX, and UI, including polygon budgets, texture resolution, LODs, and draw call management Profile and debug performance issues using Unreal Insights and other profiling tools, partnering with engineers to implement [. .. ] physicallybased rendering (PBR) , realtime rendering limitations, and crossplatform optimization Shipped at least 1 Unreal Engine game as a Technical Artist Strong proficiency in Unreal Engine 5, including the Material Editor, Blueprint scripting, asset pipelines, and performance optimization tools Familiarity with procedural tools such as Houdini or PCG (Unreals Procedural Content Generation framework) Demonstrated experience with scripting or tool development in Python, MEL, or a comparable language Experience with version control systems (Perforce, Git, or SVN) A portfolio or demo reel [. .. ]

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Job vor 6 Tagen bei Jobleads gefunden

Technical Artist (f/m/d)

• München, Bayern Work-Life-Balance [. .. ] deliverables across a milestone or project phase, on your own or with others, in daily exchange with artists, animators, designers and programmers. Your setups determine the runtime [...]
MEHR INFOS ZUM STELLENANGEBOT[...] cost of the visual target. The tools you build determine how fast everyone else can iterate. A material that hits the look but costs 4 ms on Switch is not finished. Our Technical Artists come from different backgrounds: artists who learned to script, programmers with an eye for visuals, technical designers and animators. You [. .. ] in UE5 complex graphs, material functions and instances, simple HLSL custom nodes and own how they perform, not just how they look. Author real-time VFX in Niagara: particles, environment effects, ability and player feedback. Implement user interfaces with UMG, and Slate where UMG runs out. Build and maintain procedural generation pipelines (PCG, Houdini Engine) . Set up animation systems and the tools around them Control Rig, Animation Blueprints and support rigging, skinning and animation topics for the people who live in them every day. Integrate audio with Meta Sounds and Sound Cues. Develop editor tooling that automates work instead of documenting it: Editor Utility Widgets and Actions, Python, editor-exposed functions, commandlets. Blueprint, Unreal C++ and Angel Script are all fair game. Set up and maintain the art pipelines between the DCC tools (Blender, Maya, 3ds Max, Houdini) and Unreal, including import/ export rules [. .. ]

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Job vor 6 Tagen bei Jobleads gefunden

Technical Artist

• München, Bayern [. .. ] deliverables across a milestone or project phase, on your own or with others, in daily exchange with artists, animators, designers and programmers. Your setups determine the runtime [...]
MEHR INFOS ZUM STELLENANGEBOT[...] cost of the visual target. The tools you build determine how fast everyone else can iterate. A material that hits the look but costs 4 ms on Switch is not finished. Our Technical Artists come from different backgrounds: artists who learned to script, programmers with an eye for visuals, technical designers and animators. You [. .. ] in UE5 complex graphs, material functions and instances, simple HLSL custom nodes and own how they perform, not just how they look. Author real-time VFX in Niagara: particles, environment effects, ability and player feedback. Implement user interfaces with UMG, and Slate where UMG runs out. Build and maintain procedural generation pipelines (PCG, Houdini Engine) . Set up animation systems and the tools around them Control Rig, Animation Blueprints and support rigging, skinning and animation topics for the people who live in them every day. Integrate audio with Meta Sounds and Sound Cues. Develop editor tooling that automates work instead of documenting it: Editor Utility Widgets and Actions, Python, editorexposed functions, commandlets. Blueprint, Unreal C++ and Angel Script are all fair game. Set up and maintain the art pipelines between the DCC tools (Blender, Maya, 3ds Max, Houdini) and Unreal, including import/ export rules and [. .. ]

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Job vor 6 Tagen bei Jobleads gefunden

Senior Motion Designer Editor (m/f/div)

• Berlin Jobticket [. .. ] paid media to crack brands business problems drive revenue through a variety of digital marketing solutions. Our clients include e Bay, Zalando, Merck, Palfinger or Brother. As [...]
MEHR INFOS ZUM STELLENANGEBOT[...] a Senior Motion Designer Editor, you turn complex concepts into captivating visual narratives through top-tier motion, editing, and art direction. You bring a refined eye for timing, pacing, composition, and craft, with a proven ability to define motion languages that capture attention and elevate brands. From shaping early creative concepts and motion systems to guiding the team through final polish, you [. .. ] form and long-form video content tailored for modern social ecosystems and multi-platform campaigns. Advanced Motion Animation: Craft high-end motion graphics, custom animated typography, smooth transitions, and visual effects, elevating static assets into dynamic brand experiences. Master Pacing Retention: Apply an expert understanding of timing, narrative rhythm, and platform best practices to maximize audience retention and engagement. End-to-End Creative Polish: Direct the full postproduction vision, integrating sound design, music, color grading, and finishing touches to deliver broadcastquality [. .. ]

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Häufig gestellte Fragen

Wieviel verdient man als Visual Effects Editor pro Jahr?

Als Visual Effects Editor verdient man zwischen EUR 40.000,- bis EUR 70.000,- im Jahr.


Wieviele offene Stellenangebote gibt es für Visual Effects Editor Jobs bei unserer Jobsuche?

Aktuell gibt es auf JobRobot 6 offene Stellenanzeigen für Visual Effects Editor Jobs.


In welchen Bundesländern werden die meisten Visual Effects Editor Jobs angeboten?

Die meisten Stellenanzeigen für Visual Effects Editor Jobs werden derzeit in Bayern (2 Jobs), Berlin (2 Jobs) und Hamburg (0 Jobs) angeboten.


Zu welchem Berufsfeld gehören Visual Effects Editor Jobs?

Visual Effects Editor Jobs gehören zum Berufsfeld Medien und Werbung.


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