7 Jobs für Texture Artist
Stellenangebote Texture Artist Jobs
Job am 22.10.2025 bei Jobleads gefunden
• München, Bayern
[. .. ] Sculpting, Anatomie, Rigging, Character Animation) Web and Mobile Game (u. a. Mobile Asset Creation, Batching) Abschlussprojekt (Produktion eines Videospiels) Perspektiven Absolvent 3D Modeller 3D Animator 3D Generalist [...]
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[...] Digital Painter Compositor Texture Artist Lighting Artist Rotoscope Artist Environment Artist Match Mover Character Designer Matte Painter Visual Effects Artist Character Rigging Technical Animator Motion Capture Artist Besonderheiten Durch ein weltweites Netzwerk von Unternehmen und Kooperationspartnern knüpfst du an der SAE bereits frühzeitig Kontakte in die Medien und Kreativwirtschaft. Als SAE Absolvent hast du außerdem [. .. ]
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Job vor 13 Tagen bei Jobleads gefunden
Führungs-/ Leitungspositionen
Demiurge Studios is seeking a Lead Environment
Artist with demonstrated experience creating high-quality 3D game art for an open-world action game in Unreal Engine 5. In this role, you will [...]
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[...] create a complex, immersive environment that takes into account unique gameplay elements. You will collaborate closely with designers and other cross-functional teams (including offshore developers) to specify, model, and texture a wide range of assets: environments, props, and watercraft. You thrive in a small but capable team, communicate effectively, and relish the opportunity to make a substantial impact on content creation in a fast-paced environment. If you excel at building visually compelling spaces that enhance gameplay, are a self-[. .. ]
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Job am 09.11.2025 bei Jobleads gefunden
• Hamburg
[. .. ] real photos using Flux Kontext Photoshop Using AI tools to extend scenes, enhance realism, and accelerate output Keeping files clean naming, versioning, structured libraries, no chaos Troubleshooting [...]
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[...] UVs, light behavior, texture detail, reflections, scale, shadows Working closely with creative engineering to evolve our Viz Forge pipeline Your Superpowers: Pipeline thinker You dont just make renders, you build systems. You think in workflows, automation, templates, libraries, and scalability. You can take a messy production chain and turn it into a clean, reliable, [. .. ]
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Job am 22.10.2025 bei Jobleads gefunden
• Berlin
Join to apply for the Senior Technical
Artist Hole. io role at Voodoo Founded in 2013, Voodoo is the #3 mobile publisher worldwide. Our portfolio includes charttopping games like Mob [...]
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[...] Control and Block Jam. This position is fully remote or Barcelonabased. Team Our Gaming team is hybridcasual, casual, and midcore experts. Joining our Live games team means [. .. ] and developers to bring creative visions to life while maintaining technical efficiency. Implement VFX, shaders, and lighting techniques to enhance the games visual appeal. Ensure asset optimization (compression, polygon count, texture sizes) optimal import into Unity without sacrificing quality. Debug and troubleshoot graphical and performance issues on different mobile devices. Stay up to date with the latest trends and best practices in mobile game art and Unity development. Profile Experience: 5+ years as a Technical Artist in the mobile gaming industry. [. .. ]
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Job am 21.10.2025 bei Jobleads gefunden
• Berlin
[. .. ] creating, developing, and launching new hit games, whilst our Live games team focuses on delivering higher engagement on our existing and successful games. Role We are looking [...]
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[...] for a Technical Artist to join our internal game studio at Voodoo, working on Paper. io2. As part of a small, agile team, you will bridge the gap between art and engineering, helping to optimize workflows, enhance visual quality, and ensure smooth performance across mobile platforms. Responsibilities Optimize game assets, shaders, and rendering pipelines [. .. ] bring creative visions to life while maintaining technical efficiency. Create and implement particle systems, shaders, and lighting techniques to enhance the games visual appeal. Ensure asset optimization (compression, polygon count, texture sizes) and optimal import into Unity without sacrificing quality. Debug and troubleshoot graphical and performance issues on different mobile devices. Stay up to date with the latest trends and best practices in mobile game art and Unity development. Profile Experience: 5+ years as a Technical Artist in the mobile gaming [. .. ]
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Job gestern bei Neuvoo gefunden
SERVICEPLAN Gruppe
• Munich, Bavaria Muenchen
Unreal Engine Environment
Artist (all genders) Virtual Production Specialist AMP is not your typical content provider but a product-driven production unit in the House of Communication. We scale processes, automate [...]
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[...] assets, and maximize impact. We don t develop campaign ideas. We build systems. We don t craft single headlines. We design formats that [. .. ] Engines environment systems, rendering pipeline, and performance best practices Proficiency with 3D software such as Blender, Maya, or 3DS Max Skilled in Substance Painter/ Designer, Photoshop, and similar tools for texture and material creation Passion for creating realistic, visually stunning environments with a high level of detail Strong communication skills and the ability to work closely within a multidisciplinary team Self-driven, organized, and eager to push creative and technical boundaries Preferred qualifications but not necessary: Familiarity with Procedural Content Creation [. .. ]
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Job vor 14 Tagen bei Neuvoo gefunden
Happy Lemon Games
• Karlsruhe, Baden- Württemberg
[. .. ] great gameplay with stunning visuals. Our titles are played worldwide, and we take pride in every pixel that makes our games unique. Tasks About the Role Were [...]
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[...] hiring a 3D Artist whos as comfortable modeling in Blender as they are setting assets up in Unity. Youll work on environments, props, lighting, and shaders ensuring that what looks good in renders looks even better in-game. What Youll Do Model, texture, and optimize 3D assets for real-time Unity projects Create high-quality props, environments, and scenes with strong composition Configure materials, lighting, shaders, and VFX directly inside Unity Ensure assets meet performance standards and are game-ready Collaborate closely with designers and developers to achieve visual goals Maintain art libraries [. .. ]
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Häufig gestellte Fragen
Wieviel verdient man als Texture Artist pro Jahr?
Als Texture Artist verdient man zwischen EUR 35.000,- bis EUR 55.000,- im Jahr.
Wieviele offene Stellenangebote gibt es für Texture Artist Jobs bei unserer Jobsuche?
Aktuell gibt es auf JobRobot 7 offene Stellenanzeigen für Texture Artist Jobs.
In welchen Bundesländern werden die meisten Texture Artist Jobs angeboten?
Die meisten Stellenanzeigen für Texture Artist Jobs werden derzeit in Berlin (2 Jobs), Baden-Württemberg (1 Jobs) und Hamburg (1 Jobs) angeboten.
Zu welchem Berufsfeld gehören Texture Artist Jobs?
Texture Artist Jobs gehören zum Berufsfeld Design und Mediengestaltung.