4 Jobs für Texture Artist
Stellenangebote Texture Artist Jobs
Job am 08.04.2026 bei Jooble gefunden
Side
• Berlin Berlin, DE
[. .. ] projects creative vision and gameplay requirements. Work closely with art leads, game designers, and other team members to craft immersive, visually appealing game worlds. Utilize industry-standard tools [...]
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[...] to model, texture, and optimize assets for real-time performance across platforms. Contribute to the development and maintenance of art pipelines and workflows to ensure efficient production. Ensure consistency in environmental art style and quality across the project. Collaborate in troubleshooting and resolving artistic or technical issues that arise during production. Stay updated on industry trends and techniques to continuously improve the quality of environment art. Requirements Experience : 3+ years of experience as an Environment Artist in the video game industry. Demonstrated contribution to at least one shipped title on PC, console, mobile, or VR/ AR. Technical Skills : Proficiency with industry-standard tools such as Maya, Blender, Photoshop, Substance Painter/ Designer, and either Unity or Unreal Engine. Strong understanding of 3D modeling, UV mapping, texturing, [. .. ]
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Job am 21.04.2026 bei Jobleads gefunden
• Berlin
We are looking for a skilled and collaborative Technical
Artist to join Black Ember Games in Berlin. This hybrid position requires a minimum of 3 days per week in our [...]
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[...] Berlin office. You are someone who sees the seams between art and engineering not as friction, but as opportunity. You think visually and reason technically, and you find genuine satisfaction [. .. ] shaders, and visual effects within Unreal Engine 5, ensuring they meet both aesthetic and performance targets Manage and optimize asset integration across characters, environments, VFX, and UI, including polygon budgets, texture resolution, LODs, and draw call management Profile and debug performance issues using Unreal Insights and other profiling tools, partnering with engineers to implement solutions Implement and maintain material libraries, shader networks, and PBR workflows, ensuring consistency and reusability across the project Support procedural content workflows using tools such as PCG, [. .. ]
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Job am 29.03.2026 bei Jobleads gefunden
[. .. ] youre passionate about tackling difficult problems with direct and thoughtful communication and team first mentality, we may be the right place for you. About the Role As [...]
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[...] a Senior Technical Artist at Fortis Games, your mission is to bridge the gap between art and technology by developing efficient tools, optimizing asset pipelines, and ensuring seamless integration between art and engineering. You will be instrumental in developing and maintaining rigging systems, shader workflows, and automation tools, helping the art team create highquality [. .. ] and programming teams. What youll need to be successful Advanced knowledge of the Unity game engine and scripting. Excellent knowledge of modeling programs such as 3DSMAX, Maya, Blender, Zbrush and texture/ material authoring tools such as Photoshop and Substance. Extensive experience in rigging and animating characters and objects in various styles and workflows. Ability to troubleshoot and optimize rigs and animations for maximum performance and quality. Basic knowledge of shader creation via node graph, HLSL or GLSL. Base proficiency with Python, [. .. ]
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Job am 16.12.2025 bei Jobleads gefunden
• München, Bayern
Unreal Engine Environment
Artist (all genders) Virtual Production Specialist Full Time, München, Deutschland, With Professional Experience, 3/ 18/ 26 We are a dedicated team specializing in virtual production, using Unreal [...]
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[...] Engine to create photorealistic environments that form the foundation of our projects. Our focus is on artistic quality, technical precision, and collaboration. As an [. .. ] Engines environment systems, rendering pipeline, and performance best practices Proficiency with 3D software such as Blender, Maya, or 3DS Max Skilled in Substance Painter/ Designer, Photoshop, and similar tools for texture and material creation Passion for creating realistic, visually stunning environments with a high level of detail Strong communication skills and the ability to work closely within a multidisciplinary team Self-driven, organized, and eager to push creative and technical boundaries Preferred Qualifications But Not Necessary Familiarity with Procedural Content Creation [. .. ]
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Häufig gestellte Fragen
Wieviel verdient man als Texture Artist pro Jahr?
Als Texture Artist verdient man zwischen EUR 35.000,- bis EUR 55.000,- im Jahr.
Wieviele offene Stellenangebote gibt es für Texture Artist Jobs bei unserer Jobsuche?
Aktuell gibt es auf JobRobot 4 offene Stellenanzeigen für Texture Artist Jobs.
In welchen Bundesländern werden die meisten Texture Artist Jobs angeboten?
Die meisten Stellenanzeigen für Texture Artist Jobs werden derzeit in Berlin (2 Jobs), Bayern (1 Jobs) und Nordrhein-Westfalen (0 Jobs) angeboten.
Zu welchem Berufsfeld gehören Texture Artist Jobs?
Texture Artist Jobs gehören zum Berufsfeld Design und Mediengestaltung.